Prey Update v1.04 Released

According to an official post on Reddit, the PlayStation 4 version of Arkane Studios' Prey has received a new update. It focuses on improving the PS4 Pro experience, among other, more general fixes. Those other fixes are coming to Xbox One and PC soon, with Steam already receiving a Beta version of the 1.04 update.

Here are the PS4 patch notes:

  • PS4 Pro Support added for:
    • Enable Screen-Space Reflections
    • Higher quality shadows
    • Improved texture appearance
    • More texture memory (stable streaming)
    • Anisotropy 16x (from 4x)
    • Improved visual fidelity
    • Less LOD usage
    • Dynamic lights show up further
    • Particles are allowed to draw more pixels per effect
  • Particle refraction enabled
  • Additional fixes for PS4 input drift
  • Glooing Cook between objectives no longer breaks mission
  • ‘Nightmare is Hunting You’ no longer plays after completing ‘Copy Protection’ without Typhon Neuromods installed
  • Disgruntled Employee mission now properly completes if player finds Grant Lockwood prior to getting mission.
  • Sarah Elazar will now give the code for Cargo Bay B if player has hostility from Phantoms
  • Aaron Ingram will no longer flee and cower when released in Psychotronics
  • Player can no longer lock themselves in the security pharmaceuticals office in Trauma
  • Superfruit no longer appears shrunken and flat when fully grown.
  • Adjusted timing on several cutscenes.
  • Blank objective markers no longer persist above reticle
  • Using key actions while controller prompts are shown will no longer cause a freeze.
  • Tracking bracelets are now sent to Recycler with “Transfer all Junk”

And the PC ones:

  • Glooing Cook between objectives no longer breaks mission
  • ‘Nightmare is Hunting You’ no longer plays after completing ‘Copy Protection’ without Typhon Neuromods installed
  • Disgruntled Employee mission now properly completes if player finds Grant Lockwood prior to getting mission.
  • Sarah Elazar will now give the code for Cargo Bay B if player has hostility from Phantoms
  • Aaron Ingram will no longer flee and cower when released in Psychotronics
  • Player can no longer lock themselves in the security pharmaceuticals office in Trauma
  • Superfruit no longer appears shrunken and flat when fully grown.
  • Adjusted timing on several cutscenes.
  • Blank objective markers no longer persist above reticle
  • Using key actions while controller prompts are shown will no longer cause a freeze.
  • Tracking bracelets are now sent to Recycler with “Transfer all Junk”
  • Mouse sensitivity no longer affected by extreme FOV settings
  • Several cutscenes adjusted to play properly with modified FOV settings
  • WASD no longer incorrectly functions in menus and TranScribe if directional keys are rebound.
  • Aim Assist will now work as intended if controller is using mouse input instead of stick input.
  • Looting a new weapon without space for its ammo will no longer decrease the amount of ammo
  • Dropping all ammo from an equipped weapon no longer causes invalid ammo UI message
  • Consume Food hotkey now consumes food based on stack size, not inventory order.
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