Ember (Act III)

Did we miss anything in this section? Is there something we didn't discover? Let us know!


Nothing about Ember, the Glowstone Caverns, or Duskwood will have changed since Act II, so there isn't any reason to return here unless there's something that you missed before (like picking up the vial of glowstone water for Grobnar and the Construct).

We've heard people say that if you exit Duskwood, you'll see an Act II version of the world map, allowing you to visit places not available in Act III, but under version 1.03 this did not work for us.

  1. Well. If you climb down the rope into the well, you'll shortly be able to enter the Glowstone Caverns, and from there enter Duskwood.
  2. World exit.