Did we miss anything in this location? Is there something we didn't discover?
Let us know!
|Plagued ones (melee, ranged, shaman), big plagued ones
|Map already explored, Eddin, enemies that kill in one hit, must return and kill everything
|3 total: start, middle, end
|The Wilderness (previous area), the Great Glacier
Before you get very far in this area, a guy named Eddin will speak to about the horrible "plagued ones"
who have gained power from the Shard. Now they can kill you with one successful hit until you steal the
Shard from the following area. You can change gears and start thinking like Solid Snake and sneak by
them... but there is a better way (see below). When you have the Shard of Storms, you must return to
this area (take the portal) and kill all the enemies before leaving the plane.
The enemies can be lumped into two groups while they are enchanted by the Shard... those that walk
around on patrol (the bigger ones are faster and tougher) and those that sit in one place. It is easy
to avoid the stationary enemies; just don't get too close. The map is already explored and you can see
the exit at the portal if you go down the left passage. Look at the yellow triangles on your map. One
might be another player in a multiplayer game, but the rest are walking monsters. They are the ones that
are going to give you trouble. Just stay out of their line of sight by walking behind them, and go into
alcoves when they turn around.
These are the same things you encountered in the Plane of Disease and they can be stunned with any
attack. You may want to sneak by some of the monsters and kill others rather than trying to sneak
by all of them, but this will alert the stationary enemies who will walk over and check out the noise.
You cannot let the stationary enemies notice you as most have ranged attacks. To kill the patrols, you
can use a continuous damage attack (such as fire, poison and even a potion) to knock them over and
then hit them with one of your good attacks. Killing them is easy in multiplayer if you use the
standard boss fight strategy of getting one person to block while the other attacks. Just make sure
you don't get hit, and it will die like every other monster. After you have the Shard, they are easy
to kill and unlike most areas, you will have to kill all the enemies in this area.
The Better Way
You can do this area quickly and easily if you just run through it. The trick is if you get seen, you
can gate out to make all enemies forget they saw you. This can be dangerous as you will return to the
exact same location when gate back. When you gate back in you should have enough time to move away
unless you gated out in a very bad position, or if you are playing online and you are experiencing
Save at each of the three save points (if clear of enemies) and do not save in the Plane of Tranquility
in case you have to load. Before you try, make a backup of your save game in a new slot before you
encounter any enemies as a "just in case" save you can go back to. Buy a bunch of scrolls (12 should
do) and if you don't have a good spell that is quick to cast and does continuous damage, buy a few
poison potions. Spells that incapacitate rather than damage (such as Root & Entangle) are also very
useful. Then just follow the map. If there is an enemy in front of you, throw a potion or spell to
stun him. If there are a bunch of enemies behind you, gate out. In no time you will be at the exit.
Most Efficient Route
Ignore all chests until later as you must return to this area anyway. Follow the obvious path until
you can see a thin ledge off to the left, and take it to get to the portal. If at any point you have
an enemy following you that is faster than you, or have alerted some stationary monsters, or are
approaching a save point... gate out and then back in. After you have the Shard of Storms, return and
kill all the monsters in this area.
Same as above.