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|Small kobolds, big kobolds, kobold shamans, war wraiths
|Natasla (opens good or evil path), Shard of War
|3 total: start, end of first fork (right), end of first fork (left)
|Last fork before end
|Field of Strife (good) or Drundar (evil)
As with most levels, the starting cutscene will show you the most common enemies you will find on the
level. The small kobolds are only dangerous in swarms, but the big kobolds are one of the few enemies
in the game that can you cannot outrun, so don't try. Block, use jump-back, and time your attacks
while fighting a big kobold. All kobolds are knocked over easily so beat them while they are down
for an easy kill. Shamans are the general class of enemy spellcasters that can resurrect enemy
corpses. Kill shamans quickly or deny them access to corpses by using your abilities that destroy
corpses (such as cold, raise army, etc.) or by simply drawing the shaman's allies away before
War wraiths are the first undead creature you will encounter. Be on your guard when you start
encountering war wraiths as they have a melee cold attack and can pass through walls. As undead
they are immune to the effects of poison and disease (but not the damage) and normally are resistant
to cold damage (but not the effect). Certain spells and effects are particularly useful against
undead so check your spell descriptions. The war wraith's ability to pass through and over obstacles
is unique in the game.
Soon you will come to Natasla
. She will try to convince you to help her resurrect the Prince
of Hate by promising that you will be rewarded handsomely. Depending if you agree or not, this is
where the game branches between the good and evil paths. Since this is the walkthrough for the evil
story arc, accept her offer. She's lying about the increased rewards though. It is no more or less
profitable to choose good over evil but she will give you the Shard of War to deliver to Rellos Zek
(but really it's yours to the end of the game). You will see a cutscene with two gates again, but now
the red one will open. It is the exit for this area. (Ranged weapons and spells are extremely helpful
in the Plane of War if playing evil, so if you don't have any because it is your first play through
the game, choose the good story arc instead.)
Barrels and boxes generally do not drop anything more useful than arrows or potions when broken. Break
open any barrels you see since you are just starting out but when you get to the point in the game
where you don't need to find potions or arrows, don't waste your time with containers.
Most Efficient Route
When you have a choice, go right. When you reach the portal, go towards the area where you met
, and when you reach the save point turn around and follow the left wall out.
Hug the right side wall. After Natasla
, go left and head up to the portal. At the portal, go
left and up to the exit.