Shadow Thieves' Guild 1 (AR0305) [Legacy Page]

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The Shadow Thieves are a wide-ranging guild of thieves, spies and assassins who perform particularly dangerous, evil-aligned and lucrative ventures. Their activities, unlike those of most thieving guilds, are not limited to a single city and they range the length of the Sword Coast from Luskan to Calimport. The Shadow Thieves are based in Athkatla, in Amn (south of Baldur's Gate), where they have a massive training complex and a testing ground for the assassins they sponsor. This group was once the thieves guild of Waterdeep, until they were driven out of that city by the Lords of Waterdeep. This secretive organisation appears to have reached some sort of agreement with the merchant lords of Amn, though no one knows of the agreement's contents. Under this pact, the merchant lords leave the Shadow Thieves alone and are in turn left alone. The Shadow Thieves operate up and down the Sword Coast; their trademarkis a black silk mask impaled upon a stiletto blade (usually used in assassinations, or left behind at the scene if a garrotte or poison is employed instead). No names, descriptions, or even numbers of Shadow Thieves are known; extremely experienced operators are thought to be few.

1 - Secret Door

Searching in this corner will reveal a secret door to the inner guild (Shadow Thieves' Guild 3), where you'll eventually run into Aran Linvail.

2 - Exit

These stairs lead up to Shadow Thieves' Guild 2, where Renal Bloodscalp awaits you.