Perfect Party #4
I created this party in multi-player and then imported it in single play,
you just need to copy-paste a saved game from
the MPSave directory into the Save directory to switch a saved game from
multi-player to single player.
The party is composed of 6 characters of course, to do quests to require an
NPC, such as Korgan or Valygar's quests, just
export one of your characters to a file, then load your last save in
multi-player, remove him from your party, get the NPC,
do the quest, then save, restart a multi-player game, flush the NPC and then
import the character you previously exported
and continue playing with your party of 6.
The party is composed of :
1 Half-Orc Berserker - Dual Wielding Warhammers - Crom Faeyr/RuneHammer
1 Half-Orc Berserker - Dual Wielding Bastard Swords - Foebane/Blade of Searing
1 Half-Orc Berserker - Dual Wielding Long Swords - Angurvadal/Various other
swords (Equalizer, Answerer, BlackRazor)
1 Human Paladin (can be of any kit, I chose Cavalier) - Carsormyr
1 Half-Orc Fighter/Thief - FireTooth/Celestial Fury
1 Half-Elf Cleric/Mage - Vecna's Robe, Amulet of Power, Staff of the Magi
I don't think I need to explain why the 3 berserkers and the Carsormyr
wielding paladin are for. Of course they all have
natural stats of 19 Strength, 18 Dexterity and 19 Constitution, except for
the paladin, he's human so he got 18s instead
of 19s. The fighter/thief also got 19,18,19, pretty powerful stats for a
thief, half-orcs rock. I used him for scouting at
the beginning, during all the game he served well as a ranged attacker, the
additionnal fire damage from fire tooth get
through stone skins and kills trolls. Now that the party is high level he
can set powerful spike and explosives traps and
he can disarm/lockpick just about everything since he's lvl 8, this means
pretty much the whole game.
The Cleric/Mage has killed about 10 trolls in the game but that's not why
she is in the party. She can simply cast ALL spells
in the game, save for some druid specific spells. She's there to Heal,
Haste, Restore and Resurrect other party members,
altough they are so powerful they don't really die often.
As for the fighters, the best way to spend their points is to max out 2
weapon fighting right at the beginning and put the
3 remaining proficiency points in your weapon of choice. When you have your
weapon maxed out at 5, choose another weapon
so that at the end your whole team can use pretty much all weapons. When I
had Hammer, Bastard Sword and Long Sword Maxed
with my characters, I went for Maces, Flails and Axes respectively, to later
use Axe of the unyielding and flail of the ages.
For the paladin got with 2 handed sword and 2 handed weapon style, when
maxed choose another type of 2 handed weapon, like
halberd or spear, if you find better than your 2 handed sword before you get
carsormy, you can always use another weapon.
The new expansion abilities can be powerful, but some just suck.
For your fighters and for the paladin, get Whirlwind Attack ASAP and then
get Greater Whirlwind Attack every time after that. Put 1 in Hardiness if you wish but it's not that useful.
Submitted by: Orogrog