Note: This information was taken from TSR's original AD&D adventure, the Temple of Elemental Evil.
For the DM: In this area live four trolls, sentries for the
troops of the Great Temple and personal guardians of
their commanders. Two will be here at all times, and all
are present at night.
The trolls' bedding is piled in the northeast
corner of the area, along with 4 small
chests. The trolls drag out their bedding at
sleeping times, and keep all their valuables
in their locked chests; each has a key. Inside
each chest are 10 cp, 19 sp, 16 ep, 15 gp, and
1-4 gems of pure black tourmaline (worth
500 gp each). One troll also has a figurine,
an ebony fly -- which is cursed to become a
Chasme after the seventh round of its seventh use.
The east wall is covered by a huge tapestry
which depicts a great battle, apparently
between the forces of Good and Evil.
Therein, shining humans and winged
humanoids are being blasted to the ground
by magical rays issuing forth from the eyes
of a gigantic, rotund, wrinkled face. The
tapestry conceals a normal-sized but stoutly
reinforced iron-bound door. The trolls have no
keys. A corridor about 10 feet wide and 15 feet
high slants off to the southeast.
Trolls (4): AC 4, MV 12", HD 6 + 6, hp 42, 38, 35, 30,
#AT 3, D 5-8/5-8/2-12, SD regenerates (3 hp per round
starting 3 rounds after being damaged); AL CE, SZ L (9'),
XP 861, 829, 805, 765 (525 +8/hp)