Note: This information was taken from TSR's original AD&D adventure, the Temple of Elemental Evil.
For the DM:
A human commander (L5 fighter) and two
bugbear guards are on guard here. Each
bugbear carries a large spear to hurl before
closing to melee; each wears a short cape of
red cloth, and carries 3-24 gp.
The fighter commands the few forces at
the beck and call of the Fire Temple -- the
troll (area 203), various bugbears, werewolves
(area 208 et al. ), and ogres. He commands
their respect through his own ability,
that of the clerics, and his robe of entanglement,
which is coiled and kept at his belt.
When fighting, he uses it in his left hand,
and a sword + 1 flametongue (NSA) in his
right. He wears banded armor + 1 but prefers
not to use a shield. On his gold chain is
an eight-pointed fire amulet with a large
inset garnet (jewelry value 750 gp). He carries
a purse containing 6 ep, 20 gp, and 6 pp.
In the pockets of his dark red cloak are 8
banded agates, 5 tiger eyes, and 6 pieces of
good turquoise (each gem worth 10 gp).
Bugbears (2): AC 5, MV 9", HD 3 +1, hp 19, 15,
#AT 1, D 2-8 (bastard sword), SA 1 spear each (D 1-6, ranges l"/2"/3");
XP 211, 195
Human leader: AC 0, MV 12", Level 5 Fighter (swashbuckler), hp 49,
#AT 1, D 2-9 (sword +1 flametongue); Dexterity 17 (-3 AC bonus included),
SA rope of entanglement; XP 490
For the players:
This lavishly furnished 30' square chamber
is dimly lit by torches in sconces on the
east and west walls. The many cressets and
candelabras are unlit. Colors here are hot,
bright ones -- reds, oranges, and yellows.
The tapestries on the walls depict scenes of
the triumph of the Elemental Evil of Fire.
Cushions, low tables, and stools are all
about, but only one chair is here -- a huge
wooden seat, laquered red and gilt. A gold
skull appears on the arm rests and above
For the DM:
The arched entry to the northwest passage is
covered by hangings and a folding screen.