Did we miss anything in this location? Is there something we didn't discover? Let us know!
- Black Jack (fixed)
- Tricolour (fixed)
- Empty (fixed)
This is the first part of another two-part mission. Since the fourth hero in your party is going to be
Bullet, we'd recommend you select a ranged attacker to go along with Black Jack and Tricolour.
Since you'll need this ranged attacker to be able to kill tanks, Tombstone and Green Genie seem to
be the best choices. However, only Tombstone will be able to grab the prestige
canister in this mission, and so that's the hero we went with.
You'll start the mission with Tricolour unconscious and Black Jack in a duel with Red Sun. Red Sun
will have a fire elemental with him, but the elemental will immediately self-destruct, causing area
damage, so keep Black Jack out of range. Then note that Red Sun is vulnerable to acid attacks, so
use Black Jack's "off the cuff" power as much as possible. Once you've defeated Red Sun, you'll learn
from Mentor that Blitzkrieg has set up a couple of "time-blockers" in the area (#2), and that you'll
need to destroy them before he can send anybody from the future to help.
On your way to the time-blockers, wander over to one of the three ammo trucks in the area. When you
get close enough to one, you'll receive a secondary objective to destroy them. Let Tricolour deal
with the Nazi riflemen guarding the trucks, and then let Black Jack deal with the trucks themselves
using his ranged attacks (the trucks will explode when they've been destroyed).
At the southern time-blocker, you'll run into two riflemen and two Red Suns, complete with fire
elemental minions. The elementals will immediately self destruct, so give them a wide berth. The
Red Suns, meanwhile, have a special property. When you defeat one, any remaining Red Suns will become
fully healed. So don't spread your attacks around. Concentrate on one Red Sun at a time, and once
again try to use Black Jack's "off the cuff" power as much as possible. It's good to kill the Red
Suns quickly so they don't create any more fire elementals. Once the time-blocker has been destroyed,
your third hero will appear in the mission.
At the northern time-blocker, you'll meet up with two more riflemen and a tank. We'd recommend that
you do this time-blocker second, so that you'll have the help of your third hero, who will hopefully
have some tank-killing powers. Once this time-blocker has been destroyed, Bullet will appear in the
time stream, and the mission will end.
"Past don't look so bad from where I'm sittin', space man."
1 - Starting Point
2 - Time Blockers
3 - Ammo Trucks
Primary Objectives (1000 prestige points)
Secondary Objectives (500 prestige points)
- Defeat and interrogate the Red Sun. (250)
- Destroy the two time-blocking devices. (750)
Enemies (999 prestige)
- Destroy the three ammo trucks. (500)
- Unlimited fire elementals (15 each)
- 14 Nazi riflemen (350)
- 3 Red Suns (375)
- 1 tank (175)