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1 - Table
On the table here you'll find Galvino's
2 - Secret Door
To open this door, you'll need to detect the lever on the wall right next to it.
3 - Armor Rack
Inside this armor rack you'll find a random magical item.
4 - Locked Door
You'll either need Mechanics 10 or the Cell Key (#9) to open this door. In the room beyond, you'll meet a broken construct with the soul of a highwayman. It'll either attack you, try to escape and then explode, or steal 500 cp from you. Hidden inside the construct's cell, you might be able to detect the boots
5 - Baelsyr's Tank
To free Baelsyr, you'll need to flip the main power switch (#6) and then pull the lever next to his tank. When Baelsyr escapes, he'll attack you, but after the battle you'll find the unique pistol
in the tank.
Note: To learn more about Baelsyr, you can read the document
from the bookcase behind the tank.
6 - Power Switch
7 - Secret Door
To open this door, you'll just need to pull the lever on its western side.
8 - Iron Construct
Crumpled Experimental Notes
on the Iron Construct patrolling around here.
9 - Crate
Inside this crate you'll find a Cell Key.
10 - Table
On the table here you'll find
11 - Locked Wooden Box
In the box here you'll find a random magical item.
12 - Bookcase
In the bookcase here you'll find
and the Workshop Key. In the crate right next to the bookcase you'll find some
13 - Secret Door
To open this door, you'll need to pull the lever on its northern side.
14 - Locked Door
To open this door, you'll need the Workshop Key (#12).
15 - Galvino and the Devil of Caroc
You'll meet Galvino and the Devil of Caroc here. Galvino is involved in the quests
The Recluse of the White March
The Fisherman's Penance
. The Devil of Caroc is a rogue and a potential companion.
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