Did we miss anything in this location? Is there something we didn't discover? Let us know!
This section only includes people and locations required for the main quests in the game. If you're
looking for information on class or guild specific quests, then check the Guild Quests section.
There is a complicated way to walk to the Vale of Ruin (involving jumping over mountains), but
the game intends for you to get there only through the moon bridges. To activate the moon bridge
in the Vale of Ruin, you'll need to talk to Staroxia in the Forbidden Lands and then talk to
Grymlok in the Demigoth Lands.
1 - Moon Bridge
2 - Unholy Arc
The unholy arc plays a part in one of Vurtagg's quests (see the Skuldoon section).
Once you've acquired a vial of Valdane's blood, Vurtagg will send you to the arc to deposit the blood
there, and then meet with the messenger that it summons. The messenger, a succubus named Valkyra, will
give you the pass phrase "avat demonicum" to enter the Tomb of Souls.
Note: If you're playing a version earlier than 1.3, then you might have a lot of problems with the
messenger getting stuck as she flies in. So you should save your game before placing the blood on the
arc, and then only save again if the messenger completes her trek. The messenger will fly in from the
northwest, and we've had luck running in that direction after placing the blood, and then keeping her
in visual range as she flies in. For some reason, that seems to improve her pathfinding. If the
messenger gets stuck, there isn't anything you can do other than load and try again.
3 - Altar of Fire
If you're playing the CE or later, then this is where you can upgrade the
Sword of Flame
(CE) or the
(MMXII) to add a fire strike to its damage. Prior to the CE, the
Sword of Flame
starts out with the fire strike, making it an excellent low-level weapon.
Note: The world map in the game is wrong. It shows the Altar of Fire to the south, but this is
where you'll find it.
4 - Draedoth Temple
See the Draedoth Temple sections for more information.