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Sorcerer/Wizard Spells - Level 4
Animate Dead: (Necromancy) [Evil] Creates a zombie or a skeleton from the corpse of a slain enemy.

Bestow Curse: (Necromancy) 6 penalty to an ability score; 4 penalty on attack rolls, saves and checks; or 50% chance of losing each action. Bestow Curse counters Remove Curse.

Charm Monster: (Enchantment (Charm)) [Mind-Affecting] Makes monster believe that it is your ally.

Confusion: (Enchantment (Compulsion)) [Mind-Affecting] Subjects behave oddly for 1 round/level.

Contagion: (Necromancy) [Evil] Infects subject with chosen disease.

Crushing Despair: (Enchantment (Compulsion)) [Mind-Affecting] Subjects take 2 on attack rolls, damage rolls, saves and checks. Crushing Despair counters and dispels Good Hope.

Dimension Door: (Conjuration) [Teleportation] Enables you or another recipient of the spell to teleport anywhere on the current map in ToEE.

Dimensional Anchor: (Abjuration) Bars extra-dimensional movement.

Fear: (Necromancy) [Fear, Mind-Affecting] Subjects within cone flee for 1 round/level.

Globe of Invulnerability, Lesser: (Abjuration) Stops 1st- through 3rd-level spell effects.

Ice Storm: (Evocation) [Cold] Hail deals 5d6 damage in cylinder 40 ft. across.

Invisibility, Greater: (Illusion (Glamer)) Subject is invisible for 1 min./level and remains invisible even while attacking.

Otiluke's Resilient Sphere: (Evocation (Force)) Force globe protects, but traps, one subject.

Phantasmal Killer: (Illusion (Phantasm)) [Fear, Mind-Affecting] Fearsome illusion kills subject or deals 3d6 damage.

Remove Curse: (Abjuration) Frees object or person from curse. Remove Curse counters and dispels Bestow Curse.

Shout: (Evocation (Sonic)) Deafens all within cone and deals 5d6 sonic damage. A Shout spell cannot penetrate a Silence spell.

Solid Fog: (Conjuration (Creation)) Blocks vision and slows movement; creatures move at a speed of five feet and take a 2 penalty on melee attack and melee damage rolls.

Stoneskin: (Abjuration) Allows subject to ignore the first 10 points of damage per attack.

Spells

Bard Spells

 

Cleric Spells

 

Druid Spells

 

Paladin Spells

 

Ranger Spells

 

Sor/Wiz Spells