Cleric Spells - Level 0
Cure Minor Wounds: (Conjuration (Healing)) Cures one point of damage.

Detect Magic: (Divination) Detects spells and magic items within 60 feet.

Guidance: (Divination) The subject gains a +1 competence bonus on attack rolls, saving throws and skill checks.

Inflict Minor Wounds: (Necromancy) Touch attack, one point of damage.

Read Magic: (Divination) Decipher magical inscriptions on scrolls that would otherwise be unintelligible.

Resistance: (Abjuration) Subject gains +1 on saving throws.

Virtue: (Transmutation) The subject gains one temporary hit point.


Bard Spells


Cleric Spells


Druid Spells


Paladin Spells


Ranger Spells


Sor/Wiz Spells