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Paladin
A Paladin is a warrior bold and pure, the exemplar of everything good and true. Like the fighter, the Paladin is a man of combat. However, the Paladin lives for the ideals of righteousness, justice, honesty, piety and chivalry. He strives to be a living example of these virtues so that others might learn from him as well as gain by his actions.


Available Race(s): Human


Primary Attribute(s): Strength (12 Minimum), Constitution (9 Minimum), Wisdom (13 Minimum), Charisma (17 Minimum)


Stronghold: The Paladin can acquire a room in the Order of the Radiant Heart headquarters. See our Paladin Quests section for more information.


Strengths

- Weapon Specialization (++)

- Can use any weapon

- Can use any armor

- +2 bonus to all Saving Throws

- Turn Undead, Protection From Evil, Lay on Hands, Detect Evil, and Cure Disease

- Spell Casting (starting at level 9, priest spells only)


Weaknesses

- Must maintain Good alignment

- If party reputation drops below 6, becomes a Fallen Paladin, loses all Paladin abilities, and is the equivelant of a Fighter (cannot regain Paladin status)


Possible High-Level Abilities [ToB]

Critical Strike
Deathblow
Greater Deathblow
Greater Whirlwind Attack
Hardiness
Power Attack
Resist Magic
Smite
Summon Deva
War Cry
Whirlwind Attack