This is a warrior who is in tune with his animalistic side and, during combat, can achieve an ecstatic state of mind that will enable him to fight longer, harder and more savagely than any human has a right to. Berserkers tend to be barbarian-like in nature, but not always. Sometimes it is a conscious choice that a warrior in training makes.
: Strength (9 Minimum)
: The Berserker can acquire the de'Arnise Keep as his stronghold. See our Fighter Quests
section for more information.
- Can use Berserker Rage once per day for every 4 levels (While raged: +2 bonus to hit and damage, -2 AC bonus, Immune to: Charm, Hold, Fear, Maze, Imprisonment, Stun, and Sleep, temporary 15 HP increase [taken away at end of rage - could cause death])
- Advanced Weapon Specialization (+++++)
- Can use any weapon
- Can use any armor
- Winded after Rage (suffers -2 penalty to hit and damage, and a +2 AC penalty)
- Cannot specialize in ranged weapons
- Cannot cast spells
Possible High-Level Abilities
Greater Whirlwind Attack