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Baldur's Gate II
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Graveyard District (AR0800)

Did we miss anything on this map? Is there something we didn't discover? Let us know!


 
 
1 - Ghost of Wellyn

Here you'll meet the ghost of a boy named Wellyn that will ask you to find his stuffed bear and bring it back. You can find the guy who took the bear over at the Copper Coronet in one of the rooms upstairs.


2 - Exit

This is one of the entrances into the Graveyard Lower Tombs 1.


3 - Tirdir

This grave will be searchable, and upon searching it, you'll find a guy named Tirdir who has been buried alive. He'll explain that the guy who is responsible was wearing all red and give you a piece of the clothing. You'll also want to talk to the gravekeeper at area #5.


4 - Exit

This is one of the entrances into the Graveyard Lower Tombs 1.


5 - Gravekeeper

The gravekeeper stands outside this tomb. You can ask him about Tirdir, the guy who was buried alive at area #3, and he'll give you a bit more information. You can find the guys responsible in the Bridge District, down in the southwest corner of the map.


6 - Funeral

If you have Nalia in your party, this is where her father's funeral is held.


7 - Exit

This is one of the entrances into the Graveyard Lower Tombs 1.


8 - Crypt King

In this tomb, you'll encounter the Crypt King. Once you've dispatched him, grab yourself the Namarra +2 sword.


9 - Kamir

Somewhere within this vicinity during day hours, you will encounter a Paladin named Kamir. He will be grieving over the loss of his son and you will be asked to help him with his pain. Proceed to area #10 and talk with the priest there. The priest will provide Kamir with a little girl to take care of in order to replace his lost son.


10 - Priest

Here you'll encounter a priest taking care of a little girl. The priest and the little girl tie into the quest that you begin at area #9. Additionally, within this crypt you can find yourself a Staff of Curing.


11 - Notable Crypt

Within this crypt you can find a trapped tomb that contains a Battle Axe +2. The chest next to it contains a scroll of Minor Spell Turning and 12 gold pieces.

SoA Walkthrough
Beginning
Irenicus Prison 1
Irenicus Prison 2
Irenicus Prison 3
Athkatla
Waukeen's Promenade
Bridge District
Slums District
Copper Coronet
Graveyard District
Docks District
Temple District
Government District
City Gates
Beyond Athkatla
Circus Tent 1
Circus Tent 2
Circus Tent 3
Circus Tent 4
Astral Prison
Planar Sphere 1
Planar Sphere 2
Planar Sphere 3
Planar Sphere 4
Slaver Compound 1
Slaver Compound 2
Harper Hideout 1
Harper Hideout 2
Shdw Thieves' Guild 1
Shdw Thieves' Guild 2
Shdw Thieves' Guild 3
Sewers
Mind Flayer Area
Mekrath's Lair
Cult/Unseeing Eye
Rift Area
Ghoul Lord Bridge
Ghoul Lord Room
Lower Reaches
Graveyard Tombs 1
Graveyard Tombs 2
Graveyard Tombs 3
Bodhi Confrontation 1
Bodhi Confrontation 2
de'Arnise Keep
de'Arnise Keep 1
de'Arnise Keep 2
de'Arnise Keep 3
de'Arnise Keep 4
Windspear Hills
Windspear Hills
Windspear Dungeon 1
Windspear Dungeon 2
Windspear Dungeon 3
Umr Hls/Tmpl Ruins
Umar Hills
Temple Ruins 1
Temple Ruins 2
Temple Ruins 3
Asylum/Spellhold
Asylum Perimeter
Asylum 1
Asylum 2
Asylum Dungeon 1
Asylum Dungeon 2
Asylum Dungeon 3
Asylum Tests
The Underdark
The Underdark
Ust'Natha
Kuo-Toa Dungeon
Mind Flayer Dungeon
Beholder Dungeon
Suldanessellar
Suldanessellar
Elven Palace 1
Elven Palace 2
Other Areas
Trademeet
Druid Grove
Brynnlaw
Sahuagin City
Elven Camp
Forest of Tethyr
Small Teeth Pass
North Forest
Hell
 
 
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