Register Lost Password?  Cookie?
  The time now is 01:38 AM GMT -6.  
Banshee Network
 
Neverwinter Nights 2
Game Information
Recent News
Walkthrough (OC)
Walkthrough (MOTB)
Companions
Equipment Database
Advanced Search
Basic Search
Feats Database
Advanced Search
Basic Search
Spells Database
Advanced Search
Basic Search
Character Development
Classes
Races
Skills
Ability Scores
Alignments
Backgrounds
Deities
Cleric Domains
Magic Schools
Articles
NWN2: MoW Interview
NWN2: MotB Interview #2
NWN2: MotB Interview #1
NWN2: MotB Review
NWN2 Review
NWN2 Interview #1
NWN2 Interview #2
NWN2 Interview #3
The Black Hound Q&A
Weapons & Armor Diary
NWN2 E3 Preview
Media
MotB Screenshots
Post-Release Screens
Pre-Release Screens
Concept Art
Art Renders
Wallpaper
Other Artwork
Game Resources
NWN2 Forum
NWN 2 Products
Buy NWN2!
Buy NWN2: MotB!
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 

Gameplay Notes
 
 
We wrote this walkthrough using a combination of versions 1.01 to 1.04 (mostly 1.03). We used the normal difficulty setting.

You can bash open chests rather than pick their locks, but if you do that then you might break some of the equipment inside. You can also break equipment if you damage chests with area-effect spells -- so keep your spellcasters in check!

You won’t be able to add or remove companions until you’ve reached Neverwinter.

If you’re playing one of the more powerful races, the level adjustment is how many levels you’ll be below the norm. That is, if a character with a regular race is at level X, and your level adjustment is Y, then you’ll be at level X - Y.

The official campaign has a level limit rather than an experience limit, but you’ll probably only gain enough experience to take your character to level 20-21 if you play a regular race.

Characters gain a fixed number of hit points for each level, depending on their class. (That is, the hit point gain is not random like it was in Neverwinter Nights.)

The only way to see the health bar of an enemy is to right click on it.

Ability score bonuses on equipment do not stack. You just get the best of the bonuses. For example, if you wear an item that gives +1 INT and another item that gives +2 INT, you’ll only receive +2 INT. However, bonuses for skills do appear to stack.

If you find a weapon that does fire or acid damage (such as the Bone Phoenix in the Swamp Cave), you should hang onto it for when you run into trolls. Only fire or acid damage can kill trolls.

If characters are “killed” during a battle, the characters will only fall unconscious, and after the battle they’ll get right back up. You’ll only have to load your game if your entire party dies.

If you click and hold the right mouse button, a menu will pop up. If the cursor isn’t on an object when you do this, then you’ll get a menu relating to your character, and it will include special attacks, broadcast commands (such as telling your companions to hold their ground), and more. If the cursor is over an object, then you’ll get a menu relating to that object (such as options to talk to a character or bash down a door).

You should complete optional quests as quickly as possible. Some locations and NPCs will disappear as you progress through the campaign.


Walkthrough
Introduction
Gameplay Notes
Tutorial
West Harbor
Act I
West Harbor (#1)
Swamp Ruins
West Harbor (#2)
Weeping Willow Inn
Swamp Cave
Fort Locke
Bandit Camp
The Graveyard
Maiden’s Glade
Highcliff
Shandra’s Farm (#1)
Highcliff Castle Ruins
Lizardfolk Cave
NW Docks District
NW Merchant Quarter
- Leldon’s Hideout
- Tomb of the Betrayers
Skymirror
Old Owl Well
Bonegnasher Clan
Eyegouger Clan
Dwarven Scouts
The Sea Ghost
Githyanki Hideout
Neverwinter Archives
Shandra’s Farm (#2)
Ember
Githyanki Base
Act I: Bandit Quests
Initial Quests
The Back Alley
Smuggler’s Warehouse
Fihelis’ Estate
Act I: City Watch Quests
Initial Quests
The Back Alley
Smuggler’s Warehouse
Fihelis’ Estate
Act II
NW Docks District
NW Merchant Quarter
NW Blacklake District
- Bryce Crypt
- Collector’s Mansion
Port Llast
Ember
Glowstone Caverns
Duskwood
The Trial
Aldanon’s House
Tavorick Estate
Crossroad Keep (#1)
CK Escape Tunnel
Crossroad Keep (#2)
Arvahn
- Riverguard Keep
- Gem Mines
- Temple of Seasons
West Harbor
The Mere of Dead Men
Haven Approach
Ammon Jerro’s Haven
Act III
Castle Never
Circle of the Mere
True Name Meeting
Shadow Reaver Camp
Port Llast
Strange Clearing
NW Merchant Quarter
Ember
Highcliff
Ironfist Stronghold
Mount Galardrym
Nolaloth’s Valley
West Harbor
CK Roadside
Shandra’s Farm
CK Outskirts
CK Battle
Vale of Merdelain
Inner Sanctum
Miscellany
Guyven of the Road
Light of Heavens
Ore
 
 
      Copyright ©2000-2007, GameBanshee.com