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Life Support: Atmosphere

Did we miss anything in this section? Is there something we didn't discover? Let us know!


Walkthrough

The Mechanic

For this part of the quest, you’ll just need to escort Frank Murphy through the map so that he can unlock some doors for you (at #2 and #4). Frank can’t be damaged, so this map shouldn’t feel much different than the others.


1 - Freight Elevator


2 - Locked Door

You’ll need to defend Frank for several seconds while he unlocks the door. When the door opens, a veteran swarmer will attack you, so be ready for it.


3 - Clara Sighting


4 - Locked Door

Like before (#2), you’ll have to defeat some waves of enemies here while Frank unlocks the door. Once he gets it open, you’ll receive 2 skill points, and Frank will head off to Medical Center Delta.


5 - CyberInstallation Unit


6 - Cybernetic Hand


Exits:
  1. Bulkhead door to Life Support: Waste.
  2. Bulkhead door to the Transit Center.

Walkthrough
Gameplay Tips
Tutorial
Crew Quarters B
Crew Recreation
Medical Center Delta (M)
Oxygen Supplementation
Atrium
Medical Center Delta (U)
Life Support: Waste
Life Support: Atmosphere
Transit Center (1)
Colonist Quarters
Coldsleep B
Coldsleep A
Hold B
Engine Maintenance
Officers’ Quarters
Bridge
Astrogation
Ship Int Maintenance
Hold C
Transit Center (2)
Shuttle Bay
Ship Ext Maintenance
Gantry
Ares Engine Control
Flash Engine Control
Zeus Engine Control
Shuttle Control
Central Computing
 
 
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