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Coldsleep B

Did we miss anything in this section? Is there something we didn't discover? Let us know!


Walkthrough

Fumigation

When you arrive here, Pilot will tell you the next part of his plan: to flood the ship with liquid nitrogen and freeze anything (i.e. the Kerak) still in the open. To implement the plan, you’ll need to “manually align three vents via a series of computer terminals.” That sounds sort of complicated, but don’t worry. You’ll just need to click on three computer terminals (#3).

After visiting the terminals, Pilot will inform you that it is now venting the liquid nitrogen throughout the map, and it will ask you to vacate the area. When you reach the transit car (Exit A), you’ll receive 2 skill points and the “fan shot” ability, and Pilot will direct you to go to Coldsleep A.


1 - Locked Door

The door will unlock once you’ve visited all three computer terminals (#3), giving you an easy route back to the transit car (Exit A).


2 - Freight Elevators

You’ll have to use no less than five freight elevators as you make your way through the map.


3 - Computer Terminals

You’ll have to climb up into the catwalks to reach the terminals.


4 - Gun Sentries Crate

When you click on the crate, you’ll gain the “gun sentry” ability.


5 - CyberInstallation Unit


6 - Mark 2 Force Beam Rifle

Clicking on the rifle will give HR-V the Force Beam Rifle II.


Exits:
  1. Transit car.

Walkthrough
Gameplay Tips
Tutorial
Crew Quarters B
Crew Recreation
Medical Center Delta (M)
Oxygen Supplementation
Atrium
Medical Center Delta (U)
Life Support: Waste
Life Support: Atmosphere
Transit Center (1)
Colonist Quarters
Coldsleep B
Coldsleep A
Hold B
Engine Maintenance
Officers’ Quarters
Bridge
Astrogation
Ship Int Maintenance
Hold C
Transit Center (2)
Shuttle Bay
Ship Ext Maintenance
Gantry
Ares Engine Control
Flash Engine Control
Zeus Engine Control
Shuttle Control
Central Computing
 
 
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