Banshee Network
 
Space Siege
Game Information
Recent News
Walkthrough
Weapons (Seth)
Weapons (HR-V)
Character Information
Combat Skills
Engineering Skills
Combat Abilities
Engineering Abilities
HR-V Abilities
Cybernetic Upgrades
Workbench (Armor)
Workbench (HR-V)
Workbench (Devices)
Articles
Space Siege Review
Space Siege Preview
Media
Screenshots
Loading Screens
Other Artwork
Wallpaper
Game Resources
Downloads
Space Siege Forum
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 

Gantry

Did we miss anything in this section? Is there something we didn't discover? Let us know!


Walkthrough

This map is sort of cool because when you kill enemies they’ll float away. But you’ll have to be careful; you won’t find any aid stations or manufactories out here, and so you’ll have to rely on health packs. Fortunately, you’ll find more than a few lying on the ground.

Silence

For this quest you’ll need to disable five communication arrays (#1) to prevent the remaining Kerak from contacting their fleet. However, during the quest you’ll learn that Jake has disappeared from Medical Center Delta, and then after completing the quest you’ll learn that Medical Center Delta has come under attack again. Completing the quest will also net you 2 more skill points.

When you reach Medical Center Delta (via Exit D), you’ll find Jake there by himself -- with some shiny new cybernetic legs -- and you’ll discover that he’s joined up with Pilot. Jake will then ask you to “embrace” Pilot as well, and you’ll have to make a decision. The campaign won’t change very much regardless of what you choose here, but you might want to save your game first so you can try out both endings. Either way, you’ll receive the “challenge” ability at the end of the conversation.

Extinguish

If you decided to join up with Jake and Pilot, then Pilot will inform you that the “obsoletes” have escaped and are trying to destroy the engines, and you’ll need to go to Ares Engine Control to stop them.

Liberation

If you refused Jake’s offer to join up with Pilot, then Jake will run off, and you’ll need to go to Ares Engine Control to rescue your friends before Pilot can convert them into cybernetic warriors.


1 - Communications Arrays


2 - Force Beam Rifle III


3 - Freight Elevator


Exits:
  1. Bulkhead door to Ship Exterior Maintenance.
  2. Gantry tram.
  3. Gantry tram.
  4. Bulkhead door to Medical Center Delta.

Walkthrough
Gameplay Tips
Tutorial
Crew Quarters B
Crew Recreation
Medical Center Delta (M)
Oxygen Supplementation
Atrium
Medical Center Delta (U)
Life Support: Waste
Life Support: Atmosphere
Transit Center (1)
Colonist Quarters
Coldsleep B
Coldsleep A
Hold B
Engine Maintenance
Officers’ Quarters
Bridge
Astrogation
Ship Int Maintenance
Hold C
Transit Center (2)
Shuttle Bay
Ship Ext Maintenance
Gantry
Ares Engine Control
Flash Engine Control
Zeus Engine Control
Shuttle Control
Central Computing
 
 
      Copyright ©2000-2009, GameBanshee.com