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Northern Forest


Did we miss anything in this location? Is there something we didn't discover? Let us know!


 
 
Area Note

You’ll start out in the game in a forest north of the town of Fargrove. Before doing anything, you might want to check your inventory (press E) and your character sheet (press C) to familiarize yourself with your character. Random encounters abound in the game, but when you have a menu screen up, the game will pause (unless you’re in a multiplayer game). If anything jumps you, use the left mouse button to attack and the WASD keys to maneuver. It’s probably a good idea to save your game right away (press ESC), just in case an early battle goes badly.

Near your position to the south you should notice a campfire (#1). If you want to, you can press the SHIFT key while you’re next to the campfire and allow time to pass until the sun comes up. Then you’ll be able to see your surroundings better.

Next to the campfire is a messenger named Simon. If you talk to him, he’ll tell you that the Celestial Order of the Temple of the Circene, located in Fargrove (#3), is looking for you, and he’ll give you a temple summons. He’ll also mention that “this road” leads to Fargrove. In case you can’t see it because of the dark, the road is to the west, and you can follow it south to Fargrove. Directly west of the campfire is a sign pointing the way.

You can also explore a little, if you feel like it. Besides the road leading south, there is also a valley to the east. Just east of the campfire is a broken wall with a treasure chest behind it. Farther into the valley, but also directly east of the campfire, you should run into a pair of shacks (#2). Each shack contains a level 1 chest. The rest of the valley seems to be empty, but you can wander around and have random encounters with low level creatures like skeletons, rats, goblins, and snakes. It's a good idea to build up your character a little here, just because it's so easy to run back to the campfire to heal. You won't have that sort of luxury in the next area.

Note: If you run into snakes, walk backwards while using your ranged attack (if you have one). That should allow you to kill the snakes without getting hit (and poisoned) in return. This strategy works for a lot of creatures, but it is slow and tedious, and so you should only employ it when you really don’t want to get hit.

When you reach Fargrove, you’ll learn that the town has been sealed because Ellowyn, the daughter of Lord Davenmor, has gone missing. Conveniently, a goblin named Scorch will take that opportunity to approach you and offer to show you an alternative method for entering the city. However, when you reach the nearby sewer entrance (Exit A), you’ll learn that Scorch’s offer was really a trap, and a handful of goblins will jump out and attack. Goblins are pretty wimpy, so attack them first (you should be able to kill one in a couple hits) and save the tougher Scorch for last. You’ll probably have to use a couple of heal potions here, but fortunately goblins tend to drop heal potions, and so you should break even or even gain potions in the exchange.

Note: For an easier battle, attack Scorch just as soon as he walks up to you. Then you can fight him alone and deal with the other goblins afterwards.


1 - Starting Point


2 - Shacks with Chests


3 - Fargrove


Exits:
  1. Sewer entrance. You'll only be able to enter after Scorch has opened the way.

Walkthrough
Introduction
World Map
Background Story
Gameplay Tips
Walkthrough Summary
Human Lands
Overview
Northern Forest
Fargrove Sewers
Theater Basement
Theater Proper
Fargrove (1)
Temple Catacombs
Custard Mansion
Custard Mansion (CE)
Fargrove (2)
Elven Lands
Overview
Arindale
Breeding Grounds
Trial of the Elders
Ulm Main Level
Ulm Lower Level
Demigoth Lands
Overview
Skuldoon
Tomb of Souls
Shadow Ruins Hub
SR Tower Area
SR Stones Area
SR Wind Jumping Area
SR Kingston's Area
SR Final Area
Forbidden Lands
Overview
Naga Temple West
Naga Temple East
Naga Relic Area
Irynthabl Maze
Irynthabl Sanctum
Vale of Ruin
Overview
Draedoth Temple Main
DT Khad's Domain
End Sequence
Overview
Guild Quests
Celestial Order
Guild of Fighters
Guild of Mages
Guild of Mystery
Eastern Houses
The Sisterhood
 
 
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