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1 - Inkrippers
Inkrippers will regularly spawn here.
2 - Von Stierlitz
Von Stierlitz is a Resistance spy. He's involved in the quest
Beginning of the End
3 - Generators
These two generators are involved in the quest
The Elite Guard
4 - Annihilators
When you reach this part of the district, you'll encounter a trio of Octopod Annihilators, which will trigger the quest "Annihilator Squadron." The annihilators are nasty, but if you keep moving, then you should be able to avoid the worst of the damage. You won't receive a reward for completing the quest.
5 - Beggar
The beggar here will talk about his master, a consulting detective who fell to his death while fighting his nemesis. Meeting the beggar is one of the secrets for the chapter. "I just had this frightening idea.... No, he couldn't have been a domovoy."
6 - Murderers
In this side street you'll encounter up to three murderers: Woody (if you helped him on
), Dr. Lecter (if you freed him from his cell in the
), and Jack the Inkripper (always). All three murderers are secrets for the chapter.
7 - Force Wall
To lower this force wall, you'll need to deactivate the two generators on the roof of the Bank of Borgova (#3).
8 - Vents
You'll need to poison these vents for the quest
The Elite Guard
9 - Force Walls
To lower these force walls, you'll need to pick up the
from Von Schreck (#11) and then click on the Power Grid Control Panels next to the walls.
Note: You can't walk through the force walls while they're up, you can shoot through them if you want.
10 - Van Helsing Signal
When you reach this spot on the rooftops, you'll see the Van Helsing signal, which is one of the secrets for the chapter. "Our vampires are way too obsessed with bats."
11 - Von Schreck
Von Schreck will teleport around and summon rat-things, but otherwise he shouldn't be too difficult to kill. When Von Schreck dies, he'll drop a
12 - Treasure Chest
Inside this treasure chest you'll find a
13 - Altar
On top of the altar here you'll find
14 - Rat Corpse
When you click on the rat corpse here, you'll find the
, which will turn into a relic when you return to the
- Entrance to the Testing Facility.
- Gate to
- Ink gate.