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Companion: Sebastian
Name: Sebastian

Class: Ranged Rogue

Description: Sebastian Vael is the only surviving son of the ruling family of Starkhaven, which was murdered in a violent coup d'etat. Sebastian cannot forget the irony that he still lives only because his family was so ashamed of his drinking and womanizing that they committed him to the Kirkwall Chantry against his will. After initially rejecting the priest's lifestyle, Sebastian was more surprised than anyone when he realized that his show of faith had turned real.

Since then, his belief in the Maker and His plan for Thedas have been unshakable. Embracing his new role, Sebastian took vows of poverty and chastity to become a sworn brother of the Chantry... until word of his family's deaths forced him to take up worldly concerns once again. Grand Cleric Elthina, Sebastian's mentor and friend, hopes to convince him to walk away from the struggle for Starkhaven and return to the good works of the Chantry.

Location: You'll encounter Sebastian during the quests The Exiled Prince and Duty in Act I, but you won't be able to recruit him until the quest Repentance in Act II.

Starting Abilities: Miasmic Flask, Pinning Shot, Speed

Default Weapon:
Default Armor:
Armor Upgrades:
Gifts:
Friendship / Rivalry (+/-):

AmtLocationSituation
+10 or ±15Underground Passage (Act II) During the quest Repentance, when you talk to Allure, say "Die fiend!" (+10), or "That's a good point" (+15), or "Don't listen to her" (-15).
±5Harimann Estate (Act II) At the end of the quest Repentance, when you talk to Flora, say "You were all victims" (+5), or say something else (-5).
±10The Chantry (Act II) At the end of the quest Repentance, when you talk to Sebastian, say "Listen to your heart" (+10) or "You must take back your land" (-10).
+5 or ±10The Chantry (Act II) During the quest The Starkhaven Longbow, tell Sebastian "I wish I could have helped" (+10), or "A bow's better than a family" (+5), or "Use it to avenge them" (-10).
+5 or -10Outside Kirkwall (Act II) A the start of the quest A Bitter Pill, tell the slave hunters "He's not a slave" (+5) or "Let's work out a deal" (-10).
±5Hightown (Act II) At the start of the quest Fool's Gold, accept Yevhen's task (+5) or refuse it (-5).
±10The Deep Roads (Act II) During the quest Fool's Gold, tell Emrys that you plan to save Merin (+10) or that you plan to go after the sword (-10).
±5Hightown (Act II) At the end of the quest Fool's Gold, tell Yevhen the truth about Iwan (+5), or lie for Iwan (-5).
±10Lowtown (Act II) At the start of the quest Night Terrors, when Marethari mentions killing Feynriel, say "I understand" (+10) or "I can't do that" (-10).
±5Gallows Courtyard (Act II) At the start of the quest Prime Suspect, tell Emeric "I'll do it" (+5) or "Don't get your hopes up" (-5).
±10Bartrand's Estate (Act II) At the end of the quest Family Matter, kill Bartrand (-10) or let him live (+10).
-15Outside Smuggler's Cut (Act II) During the quest Blackpowder Courtesy, kill Javaris.
±15Darktown (Act II) At the start of the quest Dissent, say nice things about templars or refuse to help Anders (at most +15), or do the opposite (at most -15).
-10 or +15Gallows Dungeon (Act II) During the quest Dissent, prevent Anders/Justice from killing Ella (+15), or allow it to happen (-10).
+5Darktown (Act II) During the quest Dissent, when Ella asks about Anders' transformation, tell her it was "just what it looked like."
±5Darktown (Act II) During the quest Dissent, send Ella "somewhere safe" (-5) or back to the Circle (+5).
+10Darktown (Act II) At the end of the quest Dissent, dismiss Anders as a companion.
±5Varterral Hunting Ground (Act II) At the end of the quest Mirror Image, give the arulin'holm to Merrill (-5), or refuse (+5).
+10The Chantry (Act II) During the quest Offered and Lost, tell Grand Cleric Elthina what's going on.
-5The Chantry (Act II) Tell Grand Cleric Elthina that she's useless.
-5 or +10Ser Varnell's Refuge (Act II) During the quest Offered and Lost, when you meet Ser Varnell, say "Varnell and the others die" (+10) or "Go ahead, kill the qunari" (-5).
±10Ser Varnell's Refuge (Act II) At the end of the quest Offered and Lost, tell the viscount not to burn the bodies (+10), or burn them (-10).
±15The Chantry (Act II) During the quest Questioning Beliefs (Sebastian), choose the Chantry (+15) or choose Starkhaven (-15).
±5Darktown (Act II) During the quest All That Remains, allow Gascard DuPuis to use blood magic (-5), or refuse (+5).
±5Lowtown (Act II) During the quest To Catch a Thief, agree to give the relic to Isabela (-5), or say it must go to the qunari (+5).
+10The Chantry (Act III) At the start of the quest Faith, say "Of course."
+15The Chantry (Act III) At the start of the quest Faith, say "We'll go right now."
±15Viscount's Keep (Act III) During the quest Faith, tell Leliana "It really isn't that bad" (+15) or "It's time for holy war" (-15).
±15 or +10The Chantry (Act III) At the end of the quest Faith, tell Elthina "Please reconsider" (+15) or "That's morbid" (+10) or "Your choice" (-15).
+10The Deep Roads (Act III) During the quest Finding Nathaniel, agree to look for Nathaniel's party.
-15The Hanged Man (Act III) During the quest Alone, say "Take him" followed by "Not a chance."
±5The Hanged Man (Act III) At the end of the quest Alone, say "Fenris, stop" (+5), or say "It's not my place" or "You deserve to die" (-5).
±5The Sink (Act III) During the quest Gamlen's Greatest Treasure, tell Charade "You should meet your father" (+5) or "Give me the gem" (-5).
-5Castillon's Landing (Act III) At the end of the quest No Rest for the Wicked, make a deal with Castillon.
-5Antivan Camp (Act III) At the end of the quest A Murder of Crows, sleep with Zevran.
+15Darktown (Act III) During the quest Justice, refuse to distract Grand Cleric Elthina.
±5Templar Hall (Act III) At the start of the quest On the Loose, tell Meredith "I'd be glad to help" (+5) or "I am no ally of yours" (-5).
-5Sewer Passage (Act III) During the quest On the Loose, tell Walter and Cricket "People change."
+5Sewer Passage (Act III) During the quest On the Loose, give 5 sovereigns to Walter and Cricket.
±5The Hanged Man (Act III) During the quest On the Loose, let Emile escape (-5) or turn Emile over to the Circle after he's slept with Nella (+5).
±10Bartrand's Estate (Act III) At the end of the quest Haunted, keep the shard from Varric (+10), or give it to varric (-10).
±5Sundermount (Act III) During the quest A New Path, if you talk to Keeper Marethari, ask her to help fix the mirror (-5), or ask her to talk some sense into Merrill (+5).
±10Secret Meeting Place (Act III) During the quest Best Served Cold, let Keran go (+10), or kill him (-10).
±5The Wounded Coast (Act III) During the quest Best Served Cold, when you meet Samson, say "I want to help the mages" (-5) or "The mages must be stopped" (+5).
±5The Wounded Coast (Act III) During the quest Best Served Cold, tell Grace "We can work this out" (+5), or say "I knew I should've killed you" or "Don't mess with me" (-5).
+5The Wounded Coast (Act III) During the quest Best Served Cold, when you meet Cullen say "Don't hurt Alain."
-10Templar Hall (Act III) At the end of the quest Best Served Cold, tell Meredith "I'll name names."

Companion Notes:
  • Sebastian supports the Chantry and the Templar Order.
  • Sebastian is a romance option for female characters.