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Companion: Isabela
Name: Isabela

Class: Melee Rogue

Description: Isabela is vague about her days as a sea captain, though it's obvious she was involved with piracy and smuggling. Shortly after the Blight ended, Isabela's ship was caught in a storm near the Wounded Coast. The vessel was destroyed, and Isabela feels lucky to have escaped with her life. Now she's stranded in the Free Marches, spending most of her time in the Hanged Man tavern.

Isabela also reveals that she was born in Rivain, but spent many years in Antiva. When asked about those years, she changes the subject.

Location: You'll meet Isabela in Act I during the quest Fools Rush In.

Starting Abilities: Backstab, Evade, Stealth

Default Weapons:
  • Backstabber (Act I), Heartbreaker (Act I)
Default Armor:
  • Threads of the Eastern Seas (Act I)
Armor Upgrades:
Gifts:
Friendship / Rivalry (+/-):

AmtLocationSituation
+5Lowtown (Act I) During the quest Bait and Switch, tell Anso that his deal better be worth it.
±5Lowtown (Act I) During the quest Bait and Switch, demand payment to help Fenris (+5), or offer to help for free (-5). If you mention that Fenris tricked you, then you'll avoid the rivalry points.
±5The Wounded Coast (Act I) When the Dalish assassin accuses the human of being a werewolf, defend the human (-5), or let the elves have him (+5).
+5Dead Man's Pass (Act I) At the start of the quest Blackpowder Promise, offer to help Javaris for money, or mention outlaws.
±5The Blooming Rose (Act I) During the quest Enemies among Us, kill Idunna (+5) or send her to the templars (-5).
-5Sanctuary (Act I) During the quest Enemies Among Us, when you talk to Keran, announce that you're going to inform the templars.
-5Hightown (Act I) During the quest Get Back to Work, offer the miners a raise.
±5Hightown (Act I) At the start of the quest The First Sacrifice, agree to help Ghyslain (-5), or refuse (+5).
-5Meeting Place (Act I) During the quest The First Sacrifice, ask Emeric if you can help him.
±10Hanged Man (Act I) During th quest Isabela's Contact, tell Isabela that you're always willing to help (+10), or that you're not a charity (-10).
+5The Hanged Man (Act I) During the quest Finders Keepers, agree to help Martin.
±10The Hanged Man (Act I) At the end of the quest Finders Keepers, tell Martin where to find his cargo (+10), or don't (-10).
+5Hightown (Act I) During the quest Loose Ends (Athenril version), let Pryce have the goods and then lie about it.
+5Lowtown (Act I) At the end of the quest Loose Ends (Meeran version), let Harimann go and then lie to Meeran about it.
±10 or +15Ruined Passage (Act I) During the quest Magistrate's Orders, kill Kelder yourself (+15), let Fenris kill him (+10), or take him into custody (-10).
+5Runaways' Cavern (Act I) During the quest Act of Mercy, agree to work with the apostate mages.
+5Wounded Coast Approach (Act I) At the end of the quest Act of Mercy, if you decided to work with the mages, use Varric to convince Karras to leave, or convince Karras yourself.
±5Hightown (Act II) At the start of the quest Fool's Gold, refuse Yevhen's task (+5) or accept it (-5).
-5Outside Kirkwall (Act II) At the start of the quest A Bitter Pill, after defeating the slaver ambush, say "And now they're dead" or "Calm down, Fenris."
±5Abandoned Slaver Den (Act II) During the quest A Bitter Pill, when you meet Orana, say "Take this coin and go" or "Not our problem" (+5), or say "Come work for me" (-5).
±5Sundermount (Act II) If you witness a confrontation between templars and Dalish hunters, simply leave (+5), or fight one of the two groups (-5).
±5Templar Hall (Act II) During the quest Night Terrors, when Isabela gets seduced by Caress, say "I can't beat that" (+5) or "Don't turn on me" (-5).
±10The Hanged Man (Act II) During the quest Isabela's Apology, say "I forgive you" (+10), or say "You backstabber" (-10).
±10The Hanged Man (Act II) For completing the quest A Ship for Isabela as a friend (+10) or a rival (-10).
±10The Hanged Man (Act II) During the quest The Long Road, after meeting with Donnic, tell Aveline "No excuses!" (+10), or say "A friendly ultimatum" (-10).
±5The Hanged Man (Act II) When Isabela asks you about your romance option, tell her to stay out of it (-5), or say anything else (+5).
±15Lowtown (Act II) During the quest To Catch a Thief, agree to give the relic to Isabela (+15), or say it must go to the qunari (-15).
+15Viscount's Keep (Act II) During the quest Demands of the Qun, refuse to let the Arishok take Isabela.
±15The Hanged Man (Act III) During the quest Isabela's Regret, say "You're still my friend" (+15) or "No, you're not" (-15).
±5The Hanged Man (Act III) At the end of the quest Alone, say "Fenris, stop" or "You deserve to die" (-5), or say "It's not my place" (+5).
±20Hawke Estate (Act III) At the start of the quest No Rest for the Wicked, agree to Isabela's plan (+20), or worry about Isabela's safety (-20).
+25Castillon's Landing (Act III) At the end of the quest No Rest for the Wicked, make a deal with Castillon.
±-10The Hanged Man (Act III) During the quest On the Loose, offer up Isabela to Emile.
±5The Hanged Man (Act III) During the quest On the Loose, let Emile escape (+5), turn Emile over to the Circle after he's slept with Nella (+5), or turn Emile over right away (-5).
±10The Hanged Man (Act III) During the quest A Rivaini Talisman, say "I knew what it was" or "I don't see anything wrong" (-10), or say "Oops, now I see it" (+10).

Companion Notes:
  • Isabela is a romance option.