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1 - Exit
Exit to Hrakert Station (#9)
. As soon as you enter the Sea Floor, you'll notice that your suit doesn't travel as fast as you do when you're inside. This is normal. Your main goal here is to get to the Kolto Control building at area #6 or #7.
2 - Exit
Exit to Hrakert Station (#10)
. As soon as you enter the Sea Floor, you'll notice your suit doesn't travel as fast as you do when you're inside. This is normal. Your goal here on the floor is to get to Kolto Control at area #6 or #7.
3 - Short-lived Survivor
You'll see what I mean. You'll meet a survivor here on your way out of the building that will be going to Kolto Control, your goal. You can follow him or explore a little. He'll wait at area #4 for you.
4 - Survivor & Firaxa
To give you a taste of what's to come, you'll meet the survivor here and witness a small cut-scene. After that, you're on your own. To defend yourself against the firaxa, walk close enough to them that they notice you and begin to swim at you. When they're almost next to you, use your sonic emitter (which will be the only thing your d-pad can select). It will only take one shot from the emitter to float 'em, and you'll get 40xp for each shark.
5 - Stash & Firaxa
Beware the interior, there's a firaxa here; be ready. You'll also find a footlocker with a Nerve Amplifier Belt
inside. By now you might have realized that the door above this room has been welded shut, so you cannot re-enter or exit the Hrakert Station using this corridor. Fortunately, you won't need to re-enter this area again, as there's an alternate entrance into the Hrakert Station later.
6 - Exit
Exit to Kolto Control (#1)
. Beware when entering this door. Not far from the entrance are four insane selkath, explained again at the link above. It doesn't matter which door you choose to enter into Kolto Control; you can get to the opposite door from inside the building.
7 - Exit
Exit to Kolto Control (#2)
. Beware when entering through this door. Inside is a group of insane selkath. It doesn't matter which door you choose to enter Kolto Control; you can get to the other from within the building.