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South Apartments
Taris - Upper City South Apartments

Did we miss anything on this map? Is there something we didn't discover? Let us know!


 
 
1 - Your Hideout

This is where you awaken from your crash landing. Carth managed to help you find this abandoned place. Inside is a workbench where you can upgrade your equipment like vibroswords, blasters and armor. Whenever you come back to the hideout, all your Vitality Points will refill and your party members will be standing around. You can come back instantly at almost any time except in many dungeon-type areas. Afterwards, you can instantly transport back to the location you came from by pressing the "X" button on the map screen. Later, your Ebon Hawk ship acts as the same thing... only, it's mobile.

Your goal in Taris is to first find Bastila, and then escape Taris. To do that, you'll first need to gain entrance into the Lower City.


2 - Exit

Exit to South Apartment Corridor (see #3).


3 - Exit

Exit to Your Hideout (see #2).


4 - Sith Encounter & Messenger

The first Sith run-in on Taris. If you save the NPC, you can get more information about Taris.

Much later, right after winning the big Swoop Race, you'll be dropped off at your Hideout above. After exiting, you'll be greeted here by a messenger who says to meet Canderous Ordo at the Lower City Cantina (#9). He is your only chance to get off Taris. In actuality, you can also go pay him a visit now in either the upper or lower cantina.


5 - Dia's Apartment

Unlock the door using any character's security skill, and inside you'll find Dia. This is a side-quest. She's got a bounty on her head. If you go to the Lower City Cantina (#5) and talk with Holdan, you can persuade him to release her from the bounty. 125xp and Light Side Points (LS Points) if you take no reward.

If you are in it for the reward, like Han, you'll receive a Energy Projector melee upgrade.


6 - Larrim the Merchant

The first merchant you'll run into on Taris.


7 - Exit

Exit to Upper City South (#1).

Walkthrough
Introduction & FAQ
Introduction & Advice
Walkthrough FAQ
The Endar Spire
Command Module
Starboard Section
Taris
South Apartments
Upper City South
Upper City Cantina
Upper City North
North Apartments
Lower City
Lower City East Apts
Lower City Cantina
Hidden Bek Base
Lower City West Apts
Undercity
Lower Sewers
Upper Sewers
Vulkar Main Base
Vulkar Garage
Swoop Race
Sith Base
Davik's Estate
Dantooine
Jedi Enclave
Courtyard
Matale Grounds
Grove
Sandral Grounds
Sandral Estate
Crystal Cave
Ruins
The Ebon Hawk
The Ebon Hawk
Yavin Space Station
Yavin Space Station
Tatooine
Docking Bay
Anchorhead
Czerka Office
Hunting Lodge
Swoop Registration
Anchorhead Cantina
Droid Shop
Dune Sea
Sand People Territory
Sand People Enclave
Eastern Dune Sea
Kashyyyk
Czerka Landing Port
The Great Walkway
Rwookrrorro Village
Upper Shadowlands
Lower Shadowlands
Manaan
Docking Bay
West Central
Ahto West
East Central
Ahto East
Sith Base
Hrakert Station
Sea Floor
Kolto Control
Hrakert Rift
Korriban
Dreshdae
Academy Entrance
Sith Academy
Valley of Dark Lords
Shyrack Caves
Ajunta Pall's Tomb
Tulak Hord's Tomb
Marko Ragnos' Tomb
Naga Sadow's Tomb
Leviathan
Prison Block
Command Deck
Bridge
Hangar
Unknown World
Central Beach
North Beach
Rakatan Settlement
Temple Exterior
South Beach
Elder Settlement
Temple Main Floor
Temple Catacombs
Temple Summit
The Star Forge
Deck 1
Deck 2
Command Center
Viewing Platform
 
 
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