Register Lost Password?  Cookie?
  The time now is 05:31 AM GMT -6.  
Banshee Network
 
Dungeon Siege II
Game Information
Recent News
Walkthrough (DS2)
Walkthrough (BW)
Maps (DS2)
Maps (BW)
Character Information
Races
Attributes
Skills
Spells
Powers
Pets and Companions
Equipment
Advanced Item Search
Set Items (By Type)
Set Items (By Set)
Unique Items
Recipe Items
Prefixes & Suffixes
Reagents
Lore Items
Articles
Banshee Review
Banshee Interview
Banshee Preview #1
Banshee Preview #2
DS2 E3 Preview
DS2: BW E3 Preview
Media
DS2 Artwork
DS2 Screenshots
BW Screenshots
BW Concept Art
Wallpaper
Game Resources
Downloads
Dungeon Siege II Forum
DS2 Products
Buy Dungeon Siege II!
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 

Primary Quest: Prisoner of War

Did we miss anything on this map? Is there something we didn't discover? Let us know!


 
 
You’ll start out in Eirulan’s prison (#1). To get things rolling, either click on your cell door, or click on the dryad guard just beyond it. Shortly, prison warden Celia will come up to you and ask you to transport a basket of sharpening stones (Quest Item 2) from weaponsmith Duma (#2) to the dryad outpost (#5). When you reach Duna, she’ll tell you that her apprentice Telinu (#3) has the stones. Telinu will give you the stones, and she’ll also ask you for a favor. If you agree, then you’ll receive the secondary quest The Armorer’s Apprentice. You won’t be able to do this new quest until after you’ve completed your current quest (most of the lifts in Eirulan won’t work for you while you’re a prisoner).

Delivering the basket is straightforward. Just exit Eirulan through the northern lift (#4) and follow the path to the outpost. Dryad guard Jera will even meet you outside and lead the way. However, you don’t have to follow Jera if you don’t want to. The quest isn’t timed, and so you can explore the area at your leisure, and perhaps run back to town and pick up a companion first if you think you’ll need one.

When you reach the outpost, you’ll find it overrun by Morden. Jera will rush in and get herself killed, and so it’ll be up to you to defeat the invaders. Killing the Morden will net you a Morden gate key (Quest Item 3), which you can then use to free the captive dryads in the outpost. Freeing the captives will complete the quest.

At the end of the quest, Warden Celia will show up, but she’ll still be suspicious of you, and so she’ll give you another task to complete -- primary quest The Morden Towers. But she’ll also give you the Eirulan Teleporter Activation Stone (Quest Item 4), which will allow you to use the teleporters in the area, and which will thus make your life much easier. Finally, Kirani (one of the captive dryads) will give you the dryad outpost gate key (Quest Item 5), which will allow you to go through the outpost’s northern gate (#6) and make your way to the towers. She’ll also give you some basic Dryad equipment.


1 - Prison


2 - Weaponsmith Duna


3 - Apprentice Telinu


4 - Northern Lift


5 - Dryad Outpost


6 - Outpost Gate

Walkthrough
Introduction & Advice
Introduction
Gameplay Tips
Mysterious Quest
Act 1 Primary Quests
Siege of Greilyn Beach
Prisoner of War
The Morden Towers
The Plague
The Exile Colony
Leaving Greilyn Isle
Secret of the Desert
The Lost Artifact
Windstone Fortress
The Temple of Xeria
Act 1 Secondary Quests
The Apprentice
Lumilla's Salve
Lelani's Sorrow
Secrets of the Shrine
The Kithraya Hive
The Hak'u
The Hak'u (2)
Dire Wolf
Taar's Investigation
Feldwyr the Blacksmith
A Family Heirloom
The Half-Giant
The Missing Squadron
Xeria's Temple
Act 2 Primary Quests
The Town of Aman'lu
Finala and the Bridge
The Elen'lu Isles
The Royal Caravan
The Aegis of Death
Princess Evangeline
The Siege
The Siege (2)
Act 2 Secondary Quests
Tywlis' Broken Staff
A Dark Ohm
Spirits of Aranna
Viperclaw
Arinth's Staff
Arinth the Mad
Mythrilhorn
A Family Heirloom (2)
Lothar's Innocence
Deru's Treasure Hunt
Mark of the Assassin
The Aman'lu Arena
A Servant's Haunt
A Servant's Haunt (2)
Amren's Vision
Finala's Contempt
Rahvan's Curse
Evangeline's Folly
Act 3 Primary Quests
Restore Water
The Morden Chief
The Rebellion
Mines of Kaderak
Mines of Kaderak (2)
The Agallan Trial
The Agallan Giants
Zaramoth's Horns
The Final Ascent
Act 3 Secondary Quests
Dwarven Song of Ore
The Lore of Aranna
The Jewels of Soranith
The Mace of Agarrus
The Mage's Apprentice
The Kalrathian Nexus
Sartan's Suspicion
The Morden Riders
Vix's Vengeance
 
 
      Copyright ©2000-2008, GameBanshee.com