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Primary Quest: The Vai'kesh and the Aegis of Death

Did we miss anything on this map? Is there something we didn't discover? Let us know!


 
 
The first part of the quest is a pursuit. You’ll have to chase the Vai’kesh Prophet as he makes his way through the Vai’kesh Forest and Arinth’s Ravine. Every so often the prophet will stop and set up an ambush for you (#1), but eventually he’ll stop and fight (#2). The prophet is a level 28 elite, and he’ll have a bunch of Vai’kesh zealots with him, so make sure that you have your powers ready before you fight him. When the prophet dies, he’ll drop some good (but random) loot, and the cave entrances behind him (#3) will open up.

To pick up the Aegis of Death (#5), you’ll need to defeat a creature called the Knotted Shambler (#4). The Shambler is a big, antlered, plant-like monster with 25,000 hit points. It would be nasty enough to defeat all on its own, but it’ll have help from a few leaf generators surrounding it. For the most part, the leaf generators will hide underground (they’ll be invulnerable there), but from time to time they’ll shoot up and release shambler hatchlings, which will run over to the Knotted Shambler and repair it. You can attack and kill the hatchlings (they only have 50 hit points), but it’s much more effective to kill off the generators and prevent the hatchlings from spawning.

So here’s what to do. At the start of the battle, run up to the Knotted Shambler and do some damage to it. That should wake up a leaf generator, which you’ll then be able to attack for a few moments. Then just repeat that sequence until all of the leaf generators are dead. The Knotted Shambler is big and slow, so if you keep running around between the generators, it probably won’t even get an attack off on you.

Note: Obviously, it’s important to control which enemy your party is attacking, so you should use “mirror mode” for this battle.

Once it’s just you and the Knotted Shambler, you’ll need to be careful when you attack it. The Shambler has a nasty area-affect attack (it’ll look like it’s pounding on the ground) that it’ll repeat 2-3 times in succession. If your party gets hit by all of the attacks, then you’ll probably lose your spellcasters and rangers, and so it’s important to try and get your party to run away and then only attack the Shambler again when the coast is clear. But regardless, provided the leaf generators are dead, the Shambler won’t regenerate, and so as long as you can keep one character alive, you should be able to whittle away its health and defeat it.

After you’ve killed the Knotted Shambler and picked up the Aegis of Death (Quest Item 57), the Azunite Scholar (#6) will make another appearance. He’ll ask you to re-forge Azunai’s Shield and rescue Princess Evangeline, and then, after the conversation, you’ll be allowed to go through the portal leading to the Garden of the Ancients (#7).


1 - Ambushes


2 - Vai’kesh Prophet


3 - Cave Entrances


4 - Knotted Shambler


5 - Aegis of Death


6 - Azunite Scholar


7 - Portal

Walkthrough
Introduction & Advice
Introduction
Gameplay Tips
Mysterious Quest
Act 1 Primary Quests
Siege of Greilyn Beach
Prisoner of War
The Morden Towers
The Plague
The Exile Colony
Leaving Greilyn Isle
Secret of the Desert
The Lost Artifact
Windstone Fortress
The Temple of Xeria
Act 1 Secondary Quests
The Apprentice
Lumilla's Salve
Lelani's Sorrow
Secrets of the Shrine
The Kithraya Hive
The Hak'u
The Hak'u (2)
Dire Wolf
Taar's Investigation
Feldwyr the Blacksmith
A Family Heirloom
The Half-Giant
The Missing Squadron
Xeria's Temple
Act 2 Primary Quests
The Town of Aman'lu
Finala and the Bridge
The Elen'lu Isles
The Royal Caravan
The Aegis of Death
Princess Evangeline
The Siege
The Siege (2)
Act 2 Secondary Quests
Tywlis' Broken Staff
A Dark Ohm
Spirits of Aranna
Viperclaw
Arinth's Staff
Arinth the Mad
Mythrilhorn
A Family Heirloom (2)
Lothar's Innocence
Deru's Treasure Hunt
Mark of the Assassin
The Aman'lu Arena
A Servant's Haunt
A Servant's Haunt (2)
Amren's Vision
Finala's Contempt
Rahvan's Curse
Evangeline's Folly
Act 3 Primary Quests
Restore Water
The Morden Chief
The Rebellion
Mines of Kaderak
Mines of Kaderak (2)
The Agallan Trial
The Agallan Giants
Zaramoth's Horns
The Final Ascent
Act 3 Secondary Quests
Dwarven Song of Ore
The Lore of Aranna
The Jewels of Soranith
The Mace of Agarrus
The Mage's Apprentice
The Kalrathian Nexus
Sartan's Suspicion
The Morden Riders
Vix's Vengeance
 
 
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