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Secondary Quest: A Family Heirloom

Did we miss anything on this map? Is there something we didn't discover? Let us know!


 
 
Background

You値l receive this quest from Master Thestrin in an underground chamber in the Azunite Desert (#1).


Walkthrough

Thestrin will ask you to go to his family crypt (#2) and retrieve an heirloom sword from it. The sword is protected by "an ancient statue with a fondness for riddles." Thestrin will give you a hint for the riddle by telling you his family motto: "War follows in the footsteps of men, and the abstinence of peace brings evil again." You can also find the hint in your journal.

When you reach the crypt, the statue guardian will ask you a four-part question. If you get the answer wrong, then a level 16 elite called a plated twisted shail will appear and attack you. Since elites are a good source of rare equipment, you might want to get the answer wrong a few times (the shail will appear at most five times) to see if it drops anything nice for you.

The answer to the riddle is Azunai, Xeria, Elandir, Zaramoth (or AXEZ, if you like acronyms). When you get it right, the statue guardian will open the door behind it. In the room beyond, you値l find a level 30 undead Azunite archer hero, the heirloom sword, two regular chests, and one big chest.

Note: In Broken World, the undead Azunite archer hero is level 45 rather than level 30. This makes the quest stupidly difficult (the hero will kill your party members in one hit), and it means you値l either have to come back to this quest much later in the game, or else try some suicide runs to grab the sword before dying.

When you return to Master Thestrin, he値l automatically teach you a mysterious chant (Chant 15). But then you値l have a choice: to give him the heirloom sword or to keep it for yourself. If you keep the sword, then that痴 it; the quest will end, and Thestrin will go away unhappy. If you give up the sword, then Thestrin will reveal that the first chant he gave you would actually hurt you, and he値l give you a second, "more rewarding" mysterious chant (Chant 16).

Note: If you decide to keep the sword, then hang onto it. You'll need it in the quest A Family Heirloom, Part Two. If you give up the sword, then it's not a problem. For that case you'll be able to do the sequel quest without the sword.


1 - Master Thestrin


2 - Family Crypt


Walkthrough
Introduction & Advice
Introduction
Gameplay Tips
Mysterious Quest
Act 1 Primary Quests
Siege of Greilyn Beach
Prisoner of War
The Morden Towers
The Plague
The Exile Colony
Leaving Greilyn Isle
Secret of the Desert
The Lost Artifact
Windstone Fortress
The Temple of Xeria
Act 1 Secondary Quests
The Apprentice
Lumilla's Salve
Lelani's Sorrow
Secrets of the Shrine
The Kithraya Hive
The Hak'u
The Hak'u (2)
Dire Wolf
Taar's Investigation
Feldwyr the Blacksmith
A Family Heirloom
The Half-Giant
The Missing Squadron
Xeria's Temple
Act 2 Primary Quests
The Town of Aman'lu
Finala and the Bridge
The Elen'lu Isles
The Royal Caravan
The Aegis of Death
Princess Evangeline
The Siege
The Siege (2)
Act 2 Secondary Quests
Tywlis' Broken Staff
A Dark Ohm
Spirits of Aranna
Viperclaw
Arinth's Staff
Arinth the Mad
Mythrilhorn
A Family Heirloom (2)
Lothar's Innocence
Deru's Treasure Hunt
Mark of the Assassin
The Aman'lu Arena
A Servant's Haunt
A Servant's Haunt (2)
Amren's Vision
Finala's Contempt
Rahvan's Curse
Evangeline's Folly
Act 3 Primary Quests
Restore Water
The Morden Chief
The Rebellion
Mines of Kaderak
Mines of Kaderak (2)
The Agallan Trial
The Agallan Giants
Zaramoth's Horns
The Final Ascent
Act 3 Secondary Quests
Dwarven Song of Ore
The Lore of Aranna
The Jewels of Soranith
The Mace of Agarrus
The Mage's Apprentice
The Kalrathian Nexus
Sartan's Suspicion
The Morden Riders
Vix's Vengeance
 
 
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