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Primary Quest: Princess Evangeline

Did we miss anything on this map? Is there something we didn't discover? Let us know!


 
 
This quest has two parts. The first part takes place in the Garden of the Ancients. There you’ll run into the Champion Rahvan (#1), who will prevent you from entering the Azunite Burial Grounds until you’ve brought to him three champion’s death masks. You can find the death masks inside the Frozen Crypts in the northern part of the region (#2).

Note: There are actually four champion’s death masks -- one for each of Rahvan’s brothers, and one for Rahvan as well. If you bring Rahvan all four masks, then he’ll trigger the secondary quest Rahvan’s Curse.

Once you’ve satisfied Champion Rahvan, he’ll allow you to enter the Azunite Burial Grounds, where the second part of the quest takes place. Eventually, you'll make your way into the Azunite Catacombs, where you'll encounter a Dark Wizard of Valdis (#3).

The dark wizard is more of a nuisance than a difficult foe, but he has 40,000 hit points, meaning that you’ll have to survive a lot of abuse before you'll finally be able to kill him. In particular, the dark wizard frequently summons undead Azunites to help him, he teleports around making it difficult to target him, and he conjures up crystal shields to protect him. While the shields are active, the dark wizard is invulnerable, so target the shields first, and make sure that you’re in “mirror mode” so that your party is attacking what you want it to attack. You might also have luck using the “spirit embrace” nature spell, since the wizard primarily uses a lightning attack, and it probably won't hurt to have a lot of potions around, either.

After you’ve defeated the dark wizard, Princess Evangeline (#4) will be freed from her bonds. After talking to her twice, she’ll open the door to the north (#5), and she’ll offer to join your party. That’s where the quest will end.


1 - Champion Rahvan


2 - Frozen Crypts


3 - Dark Wizard


4 - Princess Evangeline


5 - Locked Door

Walkthrough
Introduction & Advice
Introduction
Gameplay Tips
Mysterious Quest
Act 1 Primary Quests
Siege of Greilyn Beach
Prisoner of War
The Morden Towers
The Plague
The Exile Colony
Leaving Greilyn Isle
Secret of the Desert
The Lost Artifact
Windstone Fortress
The Temple of Xeria
Act 1 Secondary Quests
The Apprentice
Lumilla's Salve
Lelani's Sorrow
Secrets of the Shrine
The Kithraya Hive
The Hak'u
The Hak'u (2)
Dire Wolf
Taar's Investigation
Feldwyr the Blacksmith
A Family Heirloom
The Half-Giant
The Missing Squadron
Xeria's Temple
Act 2 Primary Quests
The Town of Aman'lu
Finala and the Bridge
The Elen'lu Isles
The Royal Caravan
The Aegis of Death
Princess Evangeline
The Siege
The Siege (2)
Act 2 Secondary Quests
Tywlis' Broken Staff
A Dark Ohm
Spirits of Aranna
Viperclaw
Arinth's Staff
Arinth the Mad
Mythrilhorn
A Family Heirloom (2)
Lothar's Innocence
Deru's Treasure Hunt
Mark of the Assassin
The Aman'lu Arena
A Servant's Haunt
A Servant's Haunt (2)
Amren's Vision
Finala's Contempt
Rahvan's Curse
Evangeline's Folly
Act 3 Primary Quests
Restore Water
The Morden Chief
The Rebellion
Mines of Kaderak
Mines of Kaderak (2)
The Agallan Trial
The Agallan Giants
Zaramoth's Horns
The Final Ascent
Act 3 Secondary Quests
Dwarven Song of Ore
The Lore of Aranna
The Jewels of Soranith
The Mace of Agarrus
The Mage's Apprentice
The Kalrathian Nexus
Sartan's Suspicion
The Morden Riders
Vix's Vengeance
 
 
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