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Location: Location: Barrier Range Region

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Enemies
  • Hive Drones
  • Thugs

Notable Loot

Secrets

Annotations

1 - Bandit Camp

You'll encounter five bandits in this camp, but you'll also find a random chest.


2 - Darkford

At the entrance to Darkford you'll meet a guard who won't think much of you, and who won't allow you to pass unless you're working on Paul's side quest. Inside Darkford, you'll find a chest containing a Chainmail Hauberk, a Gate Key (which unlocks a gate in Northeastern Crakamir), and more. You'll also find a random weapon rack that can spawn medium quality weapons. To leave Darkford, you'll have to talk to the guard by the exit.


3 - Bordertown Sign

Be sure to activate this sign to add Bordertown to your Quick Travel menu.


4 - Bordertown Arms

In this shop you'll meet Erik, who will give you a side quest and also sell you weapons and armor. The chest in the shop contains a Ceramic Crucible, which is a part of Erik's quest.


5 - The Thirsty Traveler

Inside the tavern you'll meet Krista, who will give you a side quest and sell you miscellaneous items. The barrels in the tavern are random.


6 - Chest

Inside this chest you'll find Bromine and Sam's Guide to Demon Oil. Looting the chest is considered a crime, so be sure to do it at night when nobody can see you. Next to the chest you'll find a wishing well that you can loot for a few gp.


7 - Aaron

Aaron is a trainer for Bow Weapons and Thrown Weapons. Right next to him in a barrel, you'll find a random number of Arrows and Steel Arrows.


8 - Gamfari's Hermetics

At this shop you'll meet Gamfari, who will train you in Alchemy and also sell you alchemy items. The chest in the shop is random.


9 - Phillip

You'll meet the boatman Phillip here. He'll give you a side quest.


10 - Locked House

If you've completed Father Michael's side quest, then you might recognize this as Father Michael's country house, where he's been building a portal for the goblins to use. On the main floor of the house you'll find a chest containing Portal Instructions and 80 gp. In the basement you'll find the incomplete portal (the symbol on the floor), plus a chest containing a Brewmaster's Ring and more. If you place Ectoplasm and Mercury into the alembic next to the portal (along with the Ambergris and Bromine already there), then you'll complete the portal ritual, and the portal will become active. You'll then be able to take it to Rotwood.

Note: Rotwood is a tough area. You might be better off waiting until you can walk there.


World Exits