Register Lost Password?  Cookie?
  The time now is 06:53 PM GMT -6.  
Banshee Network
 
Neverwinter Nights 2
Game Information
Recent News
Walkthrough (OC)
Walkthrough (MOTB)
Companions
Equipment Database
Advanced Search
Basic Search
Feats Database
Advanced Search
Basic Search
Spells Database
Advanced Search
Basic Search
Character Development
Classes
Races
Skills
Ability Scores
Alignments
Backgrounds
Deities
Cleric Domains
Magic Schools
Articles
NWN2: SoZ Interview
NWN2: MoW Interview
NWN2: MotB Interview #2
NWN2: MotB Interview #1
NWN2: MotB Review
NWN2 Review
NWN2 Interview #1
NWN2 Interview #2
NWN2 Interview #3
The Black Hound Q&A
Weapons & Armor Diary
NWN2 E3 Preview
Media
MotB Screenshots
Post-Release Screens
Pre-Release Screens
Concept Art
Art Renders
Wallpaper
Other Artwork
Game Resources
NWN2 Forum
NWN 2 Products
Buy NWN2!
Buy NWN2: MotB!
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 

Mulsantir Gate (First Visit)

Did we miss anything in this section? Is there something we didn't discover? Let us know!


 
 
Area Note

When you arrive at Mulsantir Gate, Safiya will tell you that you’re here to meet Lienna, a friend of her mother’s, who might be able to tell you how you ended up in the barrow. Safiya will also let you know that the people of Mulsantir do not think highly of Red Wizards of Thay, and she’ll switch from her red robes to a disguise. Safiya’s Robes are better than Safiya’s Disguise, but she’ll switch from the former to the latter every time you enter the city. When you eventually find Safiya some better robes, she’ll stop switching to the disguise.


Walkthrough

1 - Imaskari Golem

If you animated the Imaskari Golem in the Middle Barrow, then you’ll find its inert body on the ground here. There isn’t any way to repair the golem, but you’ll find a Volatile Air Essence on its corpse, and so its legacy will live on.


2 - Dirt Mounds

You’ll uncover some odds and ends in these dirt mounds.


3 - Shelvedar Nuum

You’ll find the merchant Shelvedar Nuum and his cart stuck in the mud outside the city gate (Exit A). When you talk to him, he’ll mention “an army of angry spirits” and “an angry beast god,” which should cause some alarm bells to go off in your head. Shelvedar will also offer to sell you some items, like a Greater Magic Bag and an Amulet of the Master, but if you only want to sell stuff, unless you can pass a bluff check, you’ll get better prices inside Mulsantir.

Once you’ve passed through the gate and entered Lienna’s theater, Shelvedar will enter the city as well, and you’ll find him inside a tavern named The Sloop. Shelvedar will sell all of his wares when he gets inside the city, and so this is the only time when you’ll be able to shop with him.


Exits:
  1. Entrance to Mulsantir.
  2. World exit.


Walkthrough
Introduction
Gameplay Notes
Act I
Lower Barrow
Middle Barrow
Upper Barrow
Mulsantir Gate (1)
Mulsantir
- The Veil Theater
- Ice Troll Lodge
Shadow Mulsantir
Mulsantir Gate (2)
Act II
Mulsantir
- The Veil Theater
Death God’s Vault
Mulsantir Gate
Wells of Lurue
Lake of Tears Garrison
Ashenwood
Immil Vale
Lakeshore
The Skein
Coveya Kurg’annis
Thaymount
Academy Classrooms
Instructors’ Quarters
Headmistress’ Tower
Act III
Founder’s Sanctum
The Supplicants’ Gate
Basilica of Lost Hope
Eternity’s End
Wall of the Faithless
Miscellany
Golem Parts
Mask Fragments
Special Essences
Spirit-Eater Feats
 
 
      Copyright ©2000-2008, GameBanshee.com