Class: Ranger

Rangers are warriors of the woodlands and masters of the hunt. Always partnered with soul-bonded animal companions, they can be found in wild spaces all over the world. As their lifestyles often tend toward independence and isolation, it is rare for rangers to become an integral part of a large fighting force, though they are often employed as scouts and guides.

Skill Bonuses:
  • Stealth +1
  • Survival +2

  • Endurance = 36 + (12 * [Level - 1])
  • Health = 5 * Endurance
  • Accuracy = 30 + (3 * [Level - 1])
  • Deflection = 20

Starting Ability:
  • Animal Companion: All rangers share a strong bond with an animal companion. The companion fights at the ranger's command and is extremely valuable for its ability to run interference. Animal companions don't do much damage, but they have high Damage Reduction. The link between the ranger and companion is powerful. If one goes down in battle, the other suffers as well.

Animal Companions:
  • Antelope companions have naturally superior defenses (Deflection, Fortitude, Reflex and Will).

  • Bear companions have unusually high Damage Reduction, giving them superior protection from all forms of damage.

  • Boar companions inflict more damage when they are below 50% Endurance.

  • Lion companions have the ability to Terrify enemies with a powerful roar.

  • Stag companions can activate a melee attack that does damage to all enemies in a small area around the main target.

  • Wolf companions do high damage and can more easily avoid Disengagement Attacks.