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Rune Magic (MMXII)
Spell Name Spell Level Min Char Level Cast Time Cool- down Description
Runestrike 1 1 0 10s Increases the caster's strike statistic.
Rune Armor 1 2 0 30s Increases the caster's armor statistic.
Rune Speed 2 3 0 2m Increases the caster's speed statistic.
Rune Shield 2 4 0 2m Creates an invulnerable magic shield and equips it for the caster to use when blocking.
Rune Blade 3 5 0 3m Enchants the caster's melee weapon, increasing the damage it inflicts.
Boon Armor 3 7 0 4m Increases the caster's and all his allies' armor statistic.
Rune Blast 4 10 0 1m Damages all enemies around the caster.
Boon Shield 4 12 0 4m Creates an invulnerable magic shield and equips it for the caster and all his allies to use when blocking.
Rune Warrior 5 15 0 5m Increases the caster's combat statistics.
Spitting Shield 5 17 0 3m Creates an invulnerable magic shield and equips it for the caster to use when blocking. When an enemy attack is blocked, the shield will inflict magical damage on the attacking monster.
Stun 6 20 0 1m Stuns a single enemy.
Boon Speed 6 22 0 4m Increases the caster's and all his allies' speed statistic.
Blood Rune 7 25 0 20s Damages a single enemy and returns some of the damage as health to the caster.
Boon Blades 7 28 0 10m Enchants the character and all his allies' melee weapons, increasing the damage they inflict.
Stone Shards 8 30 0 1m Razor-sharp stone shards stream from the caster's fingertips, inflicting damage by shredding his opponents.
Anti-Magic Shield 8 32 Creates an invulnerable magic shield and equips it for the caster to use when blocking. While blocking, the shield will reflect any magic projectiles back at the monster who cast them.
Sanctuary 9 35 Creates a protective field that reduces any magic damage taken by the caster.
Vengeance 10 40 Any damage taken by the caster is inflicted upon the attacking monster.