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Temple of Elemental Evil
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A Pirate's Life for Me
The Village of Nulb

Did we miss anything on this map? Is there something we didn't discover? Let us know!


 
 
The Boatmens' Tavern & Nulb Market One warning. Pre-patch, this is a fairly bugged quest in that once you accept it, you cannot turn it down and still end it properly without killing everyone in the Boatmens' Tavern, including the one you were originally sent to assassinate. However, if you've got a character with a fair Diplomacy skill, you can complete the quest by killing Lodriss in private after it's accepted.

The reason that this quest is last is because it sets off all the pirates in Nulb against you should you attack Lodriss in the bar, effectively eliminating two quests if you haven't yet done them, "A Pirate's Life" and "Grud's Fish Story." That is, unless you use the alternative method of sneaking up to those characters and initiating dialogue before they see you.

The players involved are Lodriss (who's selling some decent items) at #2 and Skole at #5 (also with a few decent items for sale). Talk to Skole using a character with the Intimidate skill, and tell him you're looking for danger. He'll then ask you if you're interested in killing Lodriss, and give you a gem if you accept, and possibly a Shield +2 (both of which you can pickpocket). Next, if you use a character with the Diplomacy skill, you can convince her to go out for a walk, and after a brief fade out/in, she'll not be there and the quest will be complete. Alternatively, you can tell Lodriss of Skole's deception, and she'll ask you to prove it. If you immediately choose the "what's it worth to you" option, you can eventually get 100gp from her, and show her the gem Skole gave you as proof. Alternatively, she may ask to keep the gem. If you refuse, you'll get into a fight with the whole bar excluding Skole and his tough goon nearby at #4.

When you've settled with Lodriss, unless you've killed her the quest will not be completed (pre-patch). Go over to Skole and tell him either of your double-cross or of your killing of Lodriss (which he should have seen being there himself). If you double-cross Skole and tell him about it afterward, you'll have the whole Tavern after you, which can be both profitable and rewarding experience wise. That will definitely complete the quest, but be warned that if you kill the pirates in the Tavern, you'll earn a bad reputation in town and the other pirates including Grud at #11 and Bertram at #10 will attack you on sight.

1) EXIT:
to Nulb #12


2) Lodriss, Owner & Merchant:
Along with being your mark, she has some valuable items for sale.


4) Skole's Goon:
If you get in a fight during this quest and he's involved, focus on taking him down first. He can hit hard (though tends to miss) and had more hit points than the others here.


5) Skole, Schemer:
Begin this quest by talking to Skole and tell him you're seeking danger using a character with the Intimidate skill.

Walkthrough
Introduction & FAQ
Introduction & Advice
Walkthrough FAQ
World & NPCs
World Map
Recruitable NPCs
Village of Hommlet
Hommlet Guide & Map
Opening Vignettes
Hommlet Quests
Welcome Wench Inn
Know When to Fold
Drinking Contest
Unhappy Tailor
Woodcutter's Problem
Deklo Grove
Black Jay's Sheep
A Ring for Black Jay
Zealotry
Grain for Church
Soul for Cuthbert
Terjon Wants More
Terjon's Artifact
Emridy Meadows
One Bride
Carpenter's Dilemma
Cupid's Arrow
Stealing Farmers
Flirting With Disaster
Herdsman Courtship
Agent Revealed
Traders' Courier
Traders Revealed
The Rescue of Paida
The Moathouse
Moathouse Ruins
Moathouse Interior
Moathouse Dungeon
Village of Nulb
Nulb Guide & Map
Nulb Quests
The Waterside Hostel
Triple-Cross
Mona's Crystal Ball
Gypsy Road
Bribery
Tooth of Pain
Home for Sale
A Pirate's Life
Eye of the Tiger
Grud's Fish Story
Imeryds Run
Assassination
Temple of Elemental Evil
Temple Overview
Temple Exterior
Temple Interior
Tower Ruins Entrance
Tower Ruins
Temple Escape Tunnel
Burnt Farmhouse
Dungeon Level 1
Dungeon Level 2
Dungeon Level 3
Dungeon Level 4
Earth Elemental Node
Air Elemental Node
Fire Elemental Node
Water Elemental Node
The Locked Level
 
 
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