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Black Jay's Dead Sheep
The Village of Hommlet

Did we miss anything on this map? Is there something we didn't discover? Let us know!


 
 
If you're playing Chaotic Good, Black Jay at #13 (outside in the day, inside at night) will be your first assignment. He'll tell you about the Moathouse, mark it on your map (if it's not there already), and then you'll be free to talk about other things, such as his wife or sheep problem. Likely he'll first mention his dead sheep, who have been mysteriously dying. By telling him you'll look into it for him, you accept the quest.

First, walk past Black Jay to his field to the west of the house, and you'll see many small plants in the yard, called Hemlock. Pick one up, and using that character, talk to Black Jay. Tell BJ you're still looking into it, and then show him the hemlock. He'll tell you that Jaroo the Druid at #18 might know what they are. Now head down to #18 and pay Jaroo a visit. The fastest way to travel in Homlett is by using your World Map and selecting either North, South or East Hommlet. In this case, choose South unless you want to hoof it all the way. It will set you at the Inn, so travel southeast from there.

Using the same character that has the hemlock in his/her inventory, talk to Jaroo and ask him about the substance. He'll parlay that it's poison. Step back outside, use your World Map and head to north Hommlet, which drops you conveniently near Black Jay's (and the Church). Speak with BJ again and tell him about the poison. Your next step will be to wait until evening to see if anyone suspicious comes. Note: whenever you have to wait until evening in this game for something to happen, you must visit another map, even if it's just the interior of a house, before checking up on the person. If you're already on another map when you wait, all the better.

Hitting "R" on your keyboard brings up the Rest menu. Rest until evening (a good place is inside Black Jay's house), or, if it is already evening, head into Black Jay's house and then back out. When you re-visit his fields you'll notice a young man standing by the tall crop. He's the Teamster's Son, so speak to him. You can attempt to use diplomacy and intimidation during your speech with him, but it won't make a difference; the boy will leave without telling you much regardless. However, he'll be scared enough not to come back after the conversation, and this was your mission after all. Report back to Black Jay (who will probably be in his house at night) to complete the quest.

Walkthrough
Introduction & FAQ
Introduction & Advice
Walkthrough FAQ
World & NPCs
World Map
Recruitable NPCs
Village of Hommlet
Hommlet Guide & Map
Opening Vignettes
Hommlet Quests
Welcome Wench Inn
Know When to Fold
Drinking Contest
Unhappy Tailor
Woodcutter's Problem
Deklo Grove
Black Jay's Sheep
A Ring for Black Jay
Zealotry
Grain for Church
Soul for Cuthbert
Terjon Wants More
Terjon's Artifact
Emridy Meadows
One Bride
Carpenter's Dilemma
Cupid's Arrow
Stealing Farmers
Flirting With Disaster
Herdsman Courtship
Agent Revealed
Traders' Courier
Traders Revealed
The Rescue of Paida
The Moathouse
Moathouse Ruins
Moathouse Interior
Moathouse Dungeon
Village of Nulb
Nulb Guide & Map
Nulb Quests
The Waterside Hostel
Triple-Cross
Mona's Crystal Ball
Gypsy Road
Bribery
Tooth of Pain
Home for Sale
A Pirate's Life
Eye of the Tiger
Grud's Fish Story
Imeryds Run
Assassination
Temple of Elemental Evil
Temple Overview
Temple Exterior
Temple Interior
Tower Ruins Entrance
Tower Ruins
Temple Escape Tunnel
Burnt Farmhouse
Dungeon Level 1
Dungeon Level 2
Dungeon Level 3
Dungeon Level 4
Earth Elemental Node
Air Elemental Node
Fire Elemental Node
Water Elemental Node
The Locked Level
 
 
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