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Companions Overview

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Overview

You'll find the Companions in Jorrvaskr in Whiterun. To join them, you'll need to talk to Kodlak in the Living Quarters (he'll be sitting at a table just outside his room, #4). This meeting will trigger the introductory quest Take up Arms. After that, in order to complete the core quests for the Companions, you'll also have to complete several random quests. These random quests are described below.

Note: You can only have one random quest from the Companions at a time, and there isn't any way to change your mind about a quest after agreeing to it, so it's a good idea to save your game before accepting any quests. Some of the random quests are much more difficult than the others.

Another Note: Each random quest you complete will earn you 100 or more gold. The exact amount depends on your level.

A Third Note: Early on in the quests you'll learn that the Companions are werewolves, and they'll ask you to become a werewolf, too. This is something that you'll be able to cure at the end of the questline, so if you don't want to be a werewolf, you won't have to remain that way.


Random Quests

Animal Extermination (from Aela). For these quests you'll either need to kill a single animal in a town or clear out an animal lair in the wilderness. Examples include killing a sabre cat in Riverwood and clearing out the trolls from Greywinter Watch.

Escaped Criminal (from Skjor or Vilkas). For these quests you'll need to kill an escaped criminal, usually in or near a town. Examples include killing a criminal in Whiterun and killing a criminal near Riften.

Family Heirloom (from Skjor or Vilkas). For these quests you'll need to retrieve an object from some location. Examples include retrieving an Iron Greatsword from Lost Echo Cave and retrieving a Long Bow from Shriekwood Bastion.

Hired Muscle (from Farkas). For these quests you'll need to brawl with somebody. These quests are very easy. Examples include intimidating Acolyte Jenssen in Whiterun and intimidating Hemming Black-Briar in Riften.

Rescue Mission (from Skjor or Vilkas). For these quests you'll need to rescue kidnap victims from one location and then escort them to another. Examples include rescuing Amren from Broken Fang Cave and rescuing Acolyte Jenssen from Broken Fang Cave.

Trouble in Skyrim (from Farkas). For these quests you'll need to kill somebody, usually in a fort or a lair. Examples include killing the Falmer leader at Shimmermist Cave and killing the hagraven leader at Serpent's Bluff Redoubt.

Retrieval (from Aela after completing the quest The Silver Hand). For these quests you'll need to retrieve a fragment of the Wuuthrad from agents of the Silver Hand. One example is to retrieve a fragment from Broken Helm Hollow.

Stealing Plans (from Aela after completing the quest The Silver Hand). For these quests you'll need to "steal" the Silver Hand plans from some location. This will involve you killing Silver Hand agents and looting the plans, not using thief skills. Examples include stealing the plans from Treya's Watch and stealing the plans from the Lost Knife Hideout.

Striking the Heart (from Aela after completing the quest The Silver Hand). For these quests you'll need to kill an agent of the Silver Hand at some location. One example is to kill the Silver Hand leader at Orotheim.

Dragon Seekers (from Farkas or Vilkas after completing the quest Glory of the Dead). For this quest you'll need to accompany Farkas or Vilkas to a location and kill a dragon. One example is to kill a dragon on Mount Anthor.

Purity (from Farkas or Vilkas after completing the quest Glory of the Dead). For this quest you'll need to cure Farkas or Vilkas of lycanthropy, just like you cured Kodlak. That is, you'll need to travel to Ysgramor's Tomb with the quest giver, then toss a Glenmoril Witch Head into the Flame of the Harbinger, and then defeat the quest giver's spirit wolf. You'll only be able to complete this quest once for Farkas and once for Vilkas.

Totems of Hircene (from Aela after completing the quest Glory of the Dead). For these quests you'll need to track down Werewolf Totems and then deposit them at the Underforge (#2). Aela will join you for these quests, but you'll only get them if you remain a werewolf. Examples include retrieving a totem from Pinemoon Cave and retrieving a totem from Cronvangr Hall.


1 - Skyforge

Next to the forge, you'll find the book The Armorer's Challenge, which will increase your Blacksmithing skill by 1.


2 - Underforge


3 - Servants Quarters


4 - Kodlak's Room

On a shelf inside this room, you'll find an Unusual Gem, which you'll need for the quest No Stone Unturned. On the table outside the room, you'll find the book Song of Hrormir, which will increase your Two-Handed skill by 1.


5 - Skjor's Room


6 - Aela's Room

Inside the locked display case in this room, you'll find the book The Marksmanship Lesson, which will increase your Archery skill by 1.


7 - Farkas' Room


8 - Vilkas' Room


9 - Initiates Barracks


Exits:
  1. Front entrance to Jorrvaskr.
  2. Back entrance to Jorrvaskr.
  3. Stairs to the Jorrvaskr living quarters.

Walkthrough

Introduction

 

Main Quests

 

College Quests

 

Companions Quests

 

Daedric Quests

 

Dark Brotherhood Quests

 

Imperial Quests

 

Stormcloak Quests

 

Thieves Guild Quests

 

Other Side Quests

 

Miscellaneous