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Larian Armor
Larian Armor


Encounter any problems with this walkthrough? Have comments? Let us know!


 
 
The Armor of Larian is the main Easter Egg in the game. To get it you'll have to do a couple things:

1. Complete the Stalker quest in the Dark Forest (see #13 and #14 in the Dark Forest Overview section) and pick up the silver breastplate.

2. Complete the Treasure Maps quest (see the Treasure Maps entry in the Other Quests section).

At the end of the Treasure Maps quest, you'll find a portal stone north of the treasure room. For the portal to take you to the Easter Egg area, you'll need to be carrying the following items: 4 ropes (only the ones next to the portal stone can be used), 5 bottles of Rimmer's ale (from the Dwarven Village), 1 teleporter pyramid, and 2002 gold. If you have the wrong objects, then the portal stone will send you back to the entrance of the treasure cave.

Note: If you don't know how to drop only some of your gold, drag a pile of gold from your inventory to the ground, but before releasing the left mouse button, press the control key. Then you'll be able to select how much to drop.

Here is the information for the Easter Egg area:


1 - Portal Stone

It won't teleport you anywhere. You'll have to use your teleporter pyramid to leave the area.


2 - Marian and Ingmar

After having a discussion about good versus evil, they'll fight each other forever. Notice that Marian (good) fights way worse than Ingmar (evil).


3 - Prison Hatch

To use a prison hatch, you'll first have to click on it to open it, and then you'll have to drag a rope from your inventory onto the hatch. That will allow you to climb down the rope to the lower level. If you can pick locks, then you'll only need to do this with one hatch. Otherwise you'll have to do it with all four hatches.

If you're only interested in the Armor of Larian, then hatch #3d is the one you should go down.


4 - Rope

Provided you attached the ropes to the associated prison hatches, this is where you'll find them.


5 - Swen


6 - Hatch

You'll find several beetles -- which are bugs; get it? -- below the hatch, including "not initialised," "infinite loop" and "out of range." Once you've killed the three with special names, head back up and talk to Swen (#5). He'll replace your silver breastplate with Armor of Larian. The new armor won't be in any way related to the old armor, so if you really like your silver breastplate, you might want to skip the transformation.

You'll also find a locked chest in the area beneath the hatch. The key for it is in the southwestern corner.

Walkthrough
Intro & Advice
Introduction & Advice
Ferol, West
Overview
Aleroth
Catacombs, Level 1
Catacombs, Level 2
Catacombs, Level 3
Catacombs, Level 4
Catacombs, Level 5
Ferol, North
Overview
Farms
Rivertown
Nericon's Garden
Church
Rivertown Sewers
Cursed Abbey
Dr. Elrath's House
Dwarven Village
Stormfist Castle
Cemetery
Castle Treasure Rms.
Ferol, South
Overview
Poor Quarter
Barracks
Ravaged Village
Mine Shaft
Secret Orc Camp
Main Orc Camp
Robbery House
Verdistis
Overview
Merch. Guild Archives
Verdistis Sewers
Assassin's Guild
Thieves' Guild
Dark Forest
Overview
Elven Village
Burial Chamber
Imp's Castle
Warrior's Guild
Dwarven Halls
Dwarven Mines
Iona's Dungeon
Prison Level
Level 1
Level 2
Level 3
Cyrion's Lair
Council of Seven
Meeting Hall
Aleroth Revisited
Sphere of Magic
Wastelands
Overview
Black Lake Dungn.
Overview
Demona's Fortress
Cornelius' Fortress
Iona's Fortress
Moriendor's Fortress
Josephina's Fortress
Demons' Fortress
Other Quests
Activation Scrolls
Dragon Armor
Holy Weapons
Treasure Maps
Larian Armor
 
 
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