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Sorceress - Lightning Spells
Skill Tree General Skill Information

Lightning Spells Skill Tree


Active Skills

To use an active skill, you must assign the skill to one of your character's Action Icons. In general, active skills are split between the left and right Action Icons. You will need to examine the Action Icon menus for your character to determine how your active skills are split between them.

Passive Skills

Passive skills are always in use, and are never assigned to an Action Icon. Passive skills are colored red with a gold symbol in your skill-tree to help you identify them. Passive skills do not consume Mana, and are active from the time you learn the skill.

Auras

Unique to Paladins and certain creatures, Auras project a field of influence around the caster. Any allied character, hireling or minion will benefit from the aura so long as they are within the aura's range. Those who are under the effect of an aura are indicated in the Play Area by a glowing halo beneath their feet.

Curses

Necromancers and some monsters possess the ability to influence the fate of others around them. A curse affects those within a certain radius of the caster, and victims are marked for misfortune by a fuming haze above their heads.

Icon Name Req'd Level Prerequisites Skill Description
Charged Bolt Charged Bolt 1 none Fires multiple, jumping bolts of electricity that seek their targets.
Static Field Static Field 6 none Every enemy in a radius around you loses a quarter of their health.
Telekinesis Telekinesis 6 none Allows you to pick up items, trigger objects, and attack others at a distance.
Nova Nova 12 Static Field (6) Creates an expanding ring of electricity that does massive damage.
Lightning Lightning 12 Charged Bolt (1) Casts a bolt of lightning.
Chain Lightning Chain Lightning 18 Charged Bolt (1)
Lightning (12)
Casts a lightning bolt that jumps through multiple targets.
Teleport Teleport 18 Telekinesis (6) Instantly transports you between two points.
Thunder Storm Thunder Storm 24 Charged Bolt (1)
Static Field (6)
Nova (12)
Lightning (12)
Chain Lightning (18)
Summons a thunderstorm that periodically blasts a nearby enemy with a bolt of lightning.
Energy Shield Energy Shield 24 Charged Bolt (1)
Telekinesis (6)
Lightning (12)
Chain Lightning (18)
Teleport (18)
Absorbs magical and some physical damage to Mana instead of Life.
Lightning Mastery Lightning Mastery
(passive)
30 none Reduces the Mana cost of lightning spells.