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Paladin - Offensive Auras
Skill Tree General Skill Information

Offensive Auras Skill Tree


Active Skills

To use an active skill, you must assign the skill to one of your character's Action Icons. In general, active skills are split between the left and right Action Icons. You will need to examine the Action Icon menus for your character to determine how your active skills are split between them.

Passive Skills

Passive skills are always in use, and are never assigned to an Action Icon. Passive skills are colored red with a gold symbol in your skill-tree to help you identify them. Passive skills do not consume Mana, and are active from the time you learn the skill.

Auras

Unique to Paladins and certain creatures, Auras project a field of influence around the caster. Any allied character, hireling or minion will benefit from the aura so long as they are within the aura's range. Those who are under the effect of an aura are indicated in the Play Area by a glowing halo beneath their feet.

Curses

Necromancers and some monsters possess the ability to influence the fate of others around them. A curse affects those within a certain radius of the caster, and victims are marked for misfortune by a fuming haze above their heads.

Icon Name Req'd Level Prerequisites Skill Description
Might Might 1 none Increases damage dealt by party members.
Holy Fire Holy Fire 6 Might (1) Periodically does Fire damage to nearby enemies.
Thorns Thorns 6 none Enemies take damage when they cause melee damage to party members.
Blessed Aim Blessed Aim 12 Might (1) Increases Attack Rating.
Concentration Concentration 18 Might (1)
Blessed Aim (12)
Reduces the chance that your attacks will be interrupted.
Holy Freeze Holy Freeze 18 Might (1)
Holy Fire (6)
Periodically does Cold damage to enemies nearby.
Holy Shock Holy Shock 24 Might (1)
Holy Fire (6)
Holy Freeze (18)
Periodically does Lightning damage to enemies within a radius.
Sanctuary Sanctuary 24 Might (1)
Thorns (6)
Holy Fire (6)
Holy Freeze (18)
Damages and does knockback to the undead.
Fanaticism Fanaticism 30 Might (1)
Blessed Aim (12)
Concentration (18)
Increases the Attack Rate for all party members.
Conviction Conviction 30 Might (1)
Thorns (6)
Holy Fire (6)
Holy Freeze (18)
Sanctuary (24)
Reduces the Defense and Resistances of all enemies.