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Necromancer - Poison & Bone Spells
Skill Tree General Skill Information

Poison and Bone Skill Tree


Active Skills

To use an active skill, you must assign the skill to one of your character's Action Icons. In general, active skills are split between the left and right Action Icons. You will need to examine the Action Icon menus for your character to determine how your active skills are split between them.

Passive Skills

Passive skills are always in use, and are never assigned to an Action Icon. Passive skills are colored red with a gold symbol in your skill-tree to help you identify them. Passive skills do not consume Mana, and are active from the time you learn the skill.

Auras

Unique to Paladins and certain creatures, Auras project a field of influence around the caster. Any allied character, hireling or minion will benefit from the aura so long as they are within the aura's range. Those who are under the effect of an aura are indicated in the Play Area by a glowing halo beneath their feet.

Curses

Necromancers and some monsters possess the ability to influence the fate of others around them. A curse affects those within a certain radius of the caster, and victims are marked for misfortune by a fuming haze above their heads.

Icon Name Req'd Level Prerequisites Skill Description
Teeth Teeth 1 none Summons multiple projectiles that damage enemies.
Bone Armor Bone Armor 1 none A protective shield that absorbs damage.
Poison Dagger Poison Dagger 6 none Adds poison damage to a dagger.
Corpse Explosion Corpse Explosion 6 Teeth (1) The targeted corpse explodes, damaging all nearby enemies.
Bone Wall Bone Wall 12 Bone Armor (1) Creates a barrier of bone.
Poison Explosion Poison Explosion 18 Teeth (1)
Corpse Explosion (6)
Poison Dagger (12)
Releases a cloud of poisonous gas from a corpse.
Bone Spear Bone Spear 18 Teeth (1)
Corpse Explosion (6)
Summons a magical missile of bone.
Bone Prison Bone Prison 24 Teeth (1)
Bone Armor (1)
Corpse Explosion (6)
Bone Wall (12)
Bone Spear (18)
Summons a ring of bone to surround a target.
Poison Nova Poison Nova 30 Teeth (1)
Poison Dagger (1)
Corpse Explosion (6)
Poison Explosion (18)
A ring of poison explodes from the Necromancer.
Bone Spirit Bone Spirit 30 Teeth (1)
Corpse Explosion (6)
Bone Spear (18)
Spirit tracks down a target, or finds one of its own.