Vagrus: The Riven Realms - Public Beta Plans and Upcoming Price Changes

This year's first developer blog for Lost Pilgrims Studio's turn-based post-apocalyptic fantasy RPG Vagrus: The Riven Realms lets us know that the game should soon be playable on the Steam Deck and feature a new bug reporting tool.

Beyond that, the announcement explains the game's upcoming pricing changes resulting from Steam's new regional pricing tables and teases an upcoming content update with a picture of a mountain range of some description.

Here are the text bits:

Happy New Year everyone!

We hope all of you had a great holiday season, feel recharged, and are looking forward to the New Year. After a much-needed break on our side, we are ready to start the year now, reinvigorated to bring Vagrus to more devices and deliver a new DLC this year.

On the development side, we have been working on implementing small screen and controller support to enable playing Vagrus on Steam Deck (and eventually, other handheld devices, too). We did expect that tackling these additions would be a daunting task, though truth be told, it has proven even more difficult than we had hoped. Nevertheless, we are nearing a point where our progress may be worth sharing on a public beta branch so more folks with Steam Decks and controllers could chime in.

We are implementing a new version of the in-game reporting tool. Not just to make it easier on the eyes but to improve their classification and automate part of the process on our end, thereby helping us not to lose track of anything important. Stay tuned for these changes.

Important Notice - Price Changes Coming

We published a thread on our discussion forum back in November about this but we would like to draw everyone’s attention to the upcoming price changes again. Especially, as the currently running discount cycle (Jan 12-16, 2023) is the last sale during which Vagrus can be bought at its current price.

As you may have read in the news, Steam has updated (and is said to be doing so more frequently) its regional pricing tables to better reflect the turbulence of current exchange rates, and we are following suit. In some currencies, the game will actually become cheaper, while in others the price will remain the same or increase slightly.

Some background on this: in our view, regional pricing is a great thing, allowing players who live in regions where their purchasing power is much less to buy games via Steam at a reduced price. Steam's system requires developers to set a fixed price for those regions which, as the exchange rates move, becomes outdated. We can also see that countries with the lowest prices account for a disproportionate amount of copies sold, which indicates that despite Steam's region-lock efforts, these currencies are also being used for resales.

We understand that no one likes price increases. We live in a country with 50%+ inflation on food, so we get it. We also have to pay for said food, so sadly, we do not exactly have the luxury to ignore these changes. We want to stay afloat and keep enriching the world of Vagrus. We hope everyone can appreciate this.
  • Currencies with no price change: USD, CAD, AUD, NZD, RMB, JPY, IDR, PHP, VND, CLP, COP, ZAR, SAR, AED, and ILS.
  • Currencies with the price decreasing: MYR, SGD, THB, MXN, TWD, PEN, KWD, and CRC.
  • In any other currencies, the price will increase (including the CIS regional USD price).
Skittering in the darkness

Last but not least, a bit of a shameless teaser; something is brewing in our kitchens at Lost Pilgrims, and it’s not just coffee. We simply wish to present you with an image, of a land whose denizens and inhabitants have been exterminated, but not by the Calamity… What could have happened? You will be able to find out, in time.

Also, in our next lore update, you will be able to read about the most dangerous ruins of the continent.

With all that out of the way, stay tuned and conquer the wasteland!

- The Lost Pilgrims Team