The Way of Wrath Update - Publisher News and New Trailer

Earlier this year, Animmal Studio was able to fund their story-driven open-world RPG The Way of Wrath through Kickstarter. And while we haven't heard about this project much since, we now get this update that brings us a new trailer for the game, lets us know that it now has a publisher, and shares a general progress report.

Here's the trailer:

And the text bits:

Hello Warchiefs!

We have some exciting news for you!

We've teamed up with the Hooded Horse, this amazing team will be publishing and marketing The Way of Wrath RPG. We're very excited about this partnership as the Hooded Horse has a very unique and developer-friendly approach, they are hardcore RPG & Strategy gamers at heart and we instantly clicked with the team. Hooded Horse will be marketing our game and publishing the game on different stores and platforms. While we'll focus even more on the game development.

To celebrate this news we have a cool new trailer put together by Hooded Horse Team to share with you 🥳

You can watch the trailer and leave comments on the trailer on IGN Youtube Page

[...]

You can check out the Steam Page of games published by Hooded Horse. Old World a new game from lead Civilization IV developer might be particularly interesting to you if you love ancient earth history.

We have won in a local start-up funding event!

We participated in a start-up competition and we were among the finalists! 🥳Our team will receive additional funding to improve the game which will result in some cool upgrades to game animations and add additional depth to exploration and combat.

What this all means for the game.

Some really exciting stuff! The game will become much better with the new resources we have. We'll be getting an animation motion capture system, a special suit that can record real-life movement and translate it into digital animation we can use in the game. The animations, especially the shaman rituals will be getting a huge upgrade, we'll also be able to include more cinematic scenes. There will also be a lot more NPC animations and activities, so the world will be brought to life.

With more development time freed now that we have a publishing partner, we'll be improving combat and exploration depth with extended navigation options and more of the world interactivity. We're very happy to have a chance to realize our game in more detail.

To make use of all these new possibilities of improving the game, we'll need to expand the development time and this will affect the release date. We cannot say the exact new release date right now, we'll need some time with the new tools and gameplay prototypes to lock down the specifics. But we should have more information and details in the next update.

But as always we'll be sharing the latest game updates with you and you'll be able to play the game early through the exclusive backer beta.

The Game Progress

We've been busy preparing the next iteration of the prologue chapter. A new real-time combat mode is nearly finished, the navigation system has been upgraded and a lot of improvements added to the RPG system of the game.

The gamepad & AWSD support is nearly finished, and we've started on the pet mechanics and modeling. We'll have cool renders to share next month of the awesome backer pets, (It's mindbogglingly awesome for us to bring them into the game 🥳🥳🥳) and if your pledge level includes pet design, you'll be getting a special private early preview of the digital versions of your four-legged friends. 🥳

The update should be going live in a few weeks. With more previews coming in the meantime.

All these opportunities would not be available to us without Kickstarter. We're deeply grateful for all your support and very excited to build for you the best game that we can!

If you have questions or suggestions you can always reach us by commenting here, through email, or our Discord channel.

If you'd like to challenge your inner bard, we have a rhyme and verse contest running in our Discord. You are welcome to join one of the tribes and help with expanding their epic poem.

Cheers,

The Team