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Rogue Factor and Focus Home Interactive released Necromunda: Underhive Wars earlier this month. The launch was quickly followed by this community update that outlines a number of technical issues the game has at the moment and lets us know that the developers are already working on them. Have a look:
Necromunda: Underhive Wars released two days ago and we'd like to extend a huge thanks to all of you fighting in the twisted tunnels of Underhive! We've been reading and watching your feedback through social media and community hubs in the last 48 hours - thank you for sharing your thoughts about the game. This is the grassroots of future updates.
We're committed to support the game with both technical fixes and new content. The first priority is to fix the remaining technical issues. The team is already working hard on them and we plan an update improving the overall stability in the coming weeks.
Here is what the team is working on in priority:
The level of the AI and its speed is a big topic as well. We're investigating what can be done on that front for now and we'll share more info about that later.
- Fixing blocking issues and crashes to improve stability.
- Fixing corrupted saves. Some of you have reported save corruption issues. if you did, make sure to send us a report to help the team to work on a fix.
- Fixing various technical issues reported in the last days.
Please continue to share your feedback with us in the Steam hub, as well as in our official Discord. Don't forget to read the known issues and how to report a bug before posting.
If you encounter any issues, make sure to check out our technical FAQ. We're working on server stability as well. If you can't see the number of players looking for a skirmish in multiplayer, or if you have "connecting" next to your name in the top of the screen, it means you're not properly connected and should restart the game for a quick fix.
Thanks again for your support! We'll share more visibility about the upcoming patch soon.
The Necromunda: Underhive Wars Team