Race: Elf
Elves tend to be shorter and slimmer than humans. Their features are finely chiseled and delicate, and they speak in melodic tones. Elves are looked upon as being frivolous and aloof. They concern themselves with natural beauty, dancing, frolicking, and other similar pursuits. Their humor is clever, as are their songs and poetry. There are six racial divisions of elves within the Realms: gold elves, moon elves, wild elves, sea elves, dark elves (drow), and winged elves (avariel).

  • Ability Scores. Elves receive a +1 bonus to Dexterity and a -1 penalty to Constitution.

  • Steady Mind. Elves resist 90% of charm and sleep effects that target them.

  • Infravision. Elves can see creatures in dark areas. These creatures are shown in red, with increasing intensity depending on the ambient light.

  • Elven Training. Elves gain a permanent -1 modifier to THAC0 with longbows, shortbows, short swords, and long swords.

  • Thieving Abilities. Elves gain a +20 bonus to Pick Pocket, +5 to Open Lock and Find Traps, and +15 to Move Silently and Hide in Shadows.