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Neverwinter Nights
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Tips and Notes
 
 
Walkthrough Note

We wrote this walkthrough using version 1.66 of Neverwinter Nights.


Gameplay Tips

From what we’ve heard, the module scales pretty well to the level of your character, so you can start the module with any character you want. If you start with a new character, then you’ll reach somewhere around level 14 by the end.

Your companions can’t die in the module. If they fall down “dead,” then they’ll just get up again after the battle has finished. Your character can’t really die either. If your entire party falls in battle, then you’ll be taken to a safe spot where you can get up, brush yourself off, and try again.

Although the official hints page for the module claims that there are romances, this appears to be misleading. All characters can form a bond with Tasina, female characters can flirt with Nisar and Pegleg Paulson, and male characters can give a wildflower to Sweetie Marie. That’s it.

You’ll find several navigational charts while playing the module. These charts aren’t used for quests, and they won’t open up any new areas. They’re just there for flavor.

Poly will keep track of items for you. Be sure to talk to her as you play the module.

You’ll find an armorer in the game who can upgrade equipment. So don’t spend your money needlessly.

You’ll lose your equipment during the module, but you’ll get it back after a while.

PotSC Walkthrough
Introduction
Tips and Notes
Main Areas
Docks District
The Midnight Rose
South Shore
North Shore
Sacred Caves
Troglodyte Village
Sandy Spit
Hidden Cavern
Spindrift Town
Governor's Manor
Sewers
Temple of Umberlee
Isle of the Dead
The Skull and Bones
Fiddler's Green
Sahuagin Passage
Temple Under the Sea
Other Topics
Finding a Crew
I.O.U.s
Lighthouse Puzzle
Poly the Parrot
Treasure Maps
 
 
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