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Fortitude
HEALING: The Healing spell allows a caster to call down the restorative energies of divine beings. When the spell is cast, the caster and all allies within a radius are healed of damage. As you place more skill points into the Fortitude Branch, the amount of damage you can heal and the radius of effect increase.


PURIFY BODY: This spell cleanses the body and increases the character's resistance to disease and poison. There is also a chance that lingering poison or disease effects will be cured. As you place more skill points into the Fortitude Branch, the amount of damage you can heal and the radius of effect increase.


RESIST ELEMENTS: At lower levels, this spell confers resistance to fire damage. As you put more skill points into the Fortitude Branch, you will earn the ability to increase cold resistance as well. As you continue to place more skill points into the Fortitude Branch, the effectiveness of the spell increases.


DIVINE ASSISTANCE: At lower levels, this spell increases damage thresholds within every damage type, except crushing and slashing, to all friendly characters in a radius of the caster. At higher levels, the amount added to the damage thresholds is increased, and armor class will be increased. At even higher levels, crushing and slashing resistances are increased, and Mana capacity is also temporarily increased. As you continue to place more skill points into the Fortitude Branch, the effectiveness of the spell increases.


GREATER RESISTANCE: This protective spell increases the resistance of the caster and all companions within a radius of the caster. The spell adds resistance to acid, fire, poison and electrical damage. As you place more skill points into the Fortitude Branch, the effectiveness of the spell increases.