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Lost Battleground
Did we miss anything in this location? Is there something we didn't discover? Let us know!


Summary

EnemiesSmall kobolds, big kobolds, kobold shamans, war wraiths
SpecialNatasla (opens good or evil path)
Saves3 total: start, end of first fork (right), end of first fork (left)
PortalLast fork before end
Chests18
BossesNone
ExitsField of Strife (good) or Drundar (evil)


 
 
Description

As with most levels, the starting cutscene will show you the most common enemies you will find on the level. The small kobolds are only dangerous in swarms, but the big kobolds are one of the few enemies in the game that can you cannot outrun, so don’t try. Block, use jump-back and time your attacks while fighting a big kobold. All kobolds are knocked over easily so beat them while they are down for an easy kill. Shamans are the general class of enemy spellcasters that can resurrect enemy corpses. Kill shamans quickly or deny them access to corpses by using your abilities that destroy corpses (such as cold, raise army, etc) or by simply drawing the shaman’s allies away before killing them.

War wraiths are the first undead creature you will encounter. Be on your guard when you start encountering war wraiths as they have a melee cold attack and can pass through walls. As undead they are immune to the effects of poison and disease (but not the damage) and normally are resistant to cold damage (but not the effect). Certain spells and effects are particularly useful against undead so check your spell descriptions. The war wraith's ability to pass through and over obstacles is unique in the game.

Soon you will come to Natasla. She will try to convince you to help her resurrect the Prince of Hate by promising that you will be rewarded handsomely. Depending if you agree or not, this is where the game branches between the good and evil paths. Since this is the walkthrough for the good story arc, decline her offer. She was lying about the benefits anyway. It is no more or less profitable to choose good over evil. You will see a cutscene with two gates again, but now the blue one will open. It is the exit for this area.

Barrels and boxes generally do not drop anything more useful than arrows or potions when broken. Break open any barrels you see since you are just starting out but when you get to the point in the game where you don’t need to find potions or arrows, don’t waste your time with containers.


Most Efficient Route

When you have a choice, go right. When you reach the portal, go towards the area where you met Natasla, and when you reach the save point turn around and follow the left wall out.


Fastest Route

Hug the right side wall. After Natasla, go left and head up to the portal. At the portal, go left and up to the exit.

Good Walkthrough
Plane of Tranquility
Plane of Tranquility
Plane of War
Lost Battleground
Field of Strife
Armory / War Room
Plane of Innovation
Plane of Innovation
Mine Level 1
Mine Level 2
Surface
Pit of Ill Omen
Kerriel’s Cave
Solitary Eyeland
Island of Lost Hope
Isle of Deep Regret
Gnome Island
Sea Cave
Gothic Castle
Plane of Water
Plane of Water
Reef of Coirnav, West
Reef of Coirnav, North
Reef of Coirnav, East
Plane of Torment
Plane of Torment, East
Plane of Torment, West
Citadel of Pain, South
Citadel of Pain, North
Plane of Disease
Grimror
Plane of Disease
Arachna Caves
Plane of Valor
First Visit
Plane of Fire
Obsidian Forest
Shorefire
Upper Lake of Fire
Lower Lake of Fire
Lair of the Dragon
Plane of Storms
The Wilderness
Thunder Cave
Wind Cave
Storm Cave
Caves of Mt Grenidor
The Great Glacier
Bastion of Thunder
The Hidden Glacier
Plane of Valor
Second Visit
Four Corners
The Halls of Honor
Faydark Forest
Kelethin
Faydark Forest
Orc Caves
Unexplored Tomb
Plane of Nightmares
Plane of Nightmares
Lost Tomb
Dungeon
Lower Dungeon
Bloodless Tomb
Plane of Fear
 
 
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