How Could Fable III Use Natal?

With Peter Molyneux claiming that Fable III will support at least some Natal functionality, the editors at IGN have come up with a list of possible game features that would have us making awkward gestures in front of our televisions.
Get Touchy-Feely
One of the first new features talked about for Fable III is called Touch. Sounds pretty self-explanatory, no? The idea is that your avatar in the game would actually reach out and interact with other characters in the game. You'll be able to hug your children, pull a vagrant down the road to sell him into slavery, or lean over and pet your dog.

Well why not use Natal lightly, too? Interacting with your dog is something that most people would only do sparingly in Fable III, so it wouldn't be too difficult to get up and actually play the part. Throwing a ball to play catch would feel more immersive. Reaching down to pet the dog and seeing its puppy eyes staring back at you would take Fable one step closer to that feeling of love Peter Molyneux is looking for.

Wave Your Spell
This one is for fellow IGN editor Ryan Geddes, a man who is obsessed with the concept of having something happen when he waves his hands in the air. As it is now, he looks like a mad man. Add in Project Natal and he'll still look like a mad man, but at least he'll be happy.

Fable III is said to have a magic system based on rings. Wear a fire ring and you can cast a fireball spell. Wear a fire ring and a storm ring, and you can create a firestorm. With Natal, you would make the spellcasting motion from the comfort of your chair, as if you were actually wearing those rings, and then get to watch the magic happen on-screen.
They should also sell a glove that lets you fire lightning bolts, hurl inanimate objects, or conjure various wilderness animals right in your living room. I'd buy that.