Earthrise Interview

The guys at Ten Ton Hammer were able to squeeze some Earthrise-related answers out of Masthead Studios CEO Atanas Atanasov.
Ten Ton Hammer: As a player what skills will my character have to choose from? What types of training will be available?

Atanas: Combat is broken in two major schools Soldier and Tech. Soldier skills are those that operate with an array of weaponry based on physical prowess and coordination from melee batons through a vast array of ranged weaponry to special power fists that blast back the enemy. Tech skills are based on knowledge and operation of high-tech gear. These skills include operating deadly weapons with the power of emotion; nanocontrol over clouds of combat nanites, or psionic powers enhanced by resonating holographic locus that envelops the psionic and enhances his mental powers. Aside from these two schools is the support skill group which consists of First aid, Scouting abilities dealing with stealth and confusion of your opponent and Robotic Control, a skill that allows the player to have his own robotic assistant that helps him in combat.